I will not take that bet: http://www.weather.com/news/climate/news/earth-warmest-january-may-2015
AlLanMandragoran
[quote who="starkers" reply="2438" id="3576855"]As for that prick who killed Cecil, it was despicable and I hope somebody causes him a great deal of pain before ending his miserable life with an arrow up his arse.[e digicons]>:([/e] [/quote] As bad as the Cecil situation is, I wonder if the baby-crushing doctors at Planned Parenthood are worse than lion-hunting dentists. Within the main stream media, it is ironic to see outrage about a hunted animal on one hand, with callous dis
I performed Shale Strike, one of Drogon's abilities, on a group of Urxen Betrayers. The ability successfully created a wall but it was not impenetrable; the Urxen walked right back onto the wall's tiles the next turn and strike back.
Hi Scott, I hope things are well with the release! In my opinion, here is a finer polish point to consider: Problem - when selecting a sovereign, certain units are singular but the mouseover tooltip is plural. For example, Sir Kriston's description mentions "...Can use their shields..." Sir William, Sir Teddy, and Sarki all seem to have the same potential problem. I understand this occurs because the aforementioned singular units are sourced from plural un
[quote who="Cauldyth" reply="2301" id="3525630"]...they've tired of the pointless behavior...[/quote] It's not pointless if it's fun! [e digicons]:D[/e]
I love this thread. Where's Jafo?
That's awesome.
That is awesome. Thank you, Scott!
I must admit this one is a sore spot for me. I personally reported on it multiple times back in FE and LH days. It makes absolutely no sense for city defenders to disappear like that.
Gauntlet, your ships are so full of creative my head exploded when I saw them. It took awhile for me to rematerialize my brain. Well done!
I played some last night and am impressed where you guys have taken the game. I can see myself playing this for many hours. On a side note regarding the art style, the little houses remind me of houses from the board game Monopoly - neat. Kudos to the overall vision and execution!
This looks fantastic, team. I took a break from the game for the past couple of months. I just fired it up a few days ago and am finding it extremely fun and smooth to play. Keep it coming, please!
What do you think about scaling the SK's stats upon doom counter progression? For example, every 1% of doom counter equals X% improvement to SK's stats (or all of his units) such as hit points, damage, etc.
[quote who="Frogboy" reply="16" id="3507333"]I hear a lot about "persistent bugs" and yet when asked what they are it's either a list of feature requests (saving a game in a tactical battle) or issues that we just don't agree are "bugs". We want to fix any bugs that are troubling the player base but it's hard to do that when no one is actually naming these bugs. My suggestion would be to make a lost called legacy bugs and list bugs that are bothering you.[/quote] Br
[quote who="Frogboy" reply="35" id="3507211"]I generally like all discussion. I even like debates on what different combat ratings should be. Where I tend to draw the line is calling something a "bug". Could be too many years spent in engineering but that is a term that has a very strong meaning. It is the equivalent of someone in a discussion saying "This is factually incorrect". Hence: A spell that says it will do 10 damage only doing 4 damage
Brad, to be clear, do you support building a process that provides quality feedback to beta testers as to what is and isn't a bug, is the issue logged already, is it a design issue (good or bad), etc? I think you are entertaining that idea, based on reply# 26, but do not want to assume. In other words, I would like ask if you were a beta tester: what process would you expect from SD in order to feel that your time spent on testing and providing feedback is worthwh
IGNORE, DOUBLEPOST
I can vouch that reporting the same bugs (for years and through multiple games) is about as demotivating as it can get. DrF nailed it. It is not enough to ask beta testers to provide feedback to the devs. There needs to be feedback on the feedback. On one hand, reporting bugs that never get fixed essentially tells us the feedback meant nothing. Just tell us it's not a bug, it's by design, or it's not important. On the other hand, if dev feedback shows issu
Pioneer attack added...donkey head-butt! This is all I ever needed! [e digicons]XD[/e]
I think you meant Endless Legends, not League of Legends. This is a warning, not a ticket. I have met my quota for the month. Signed, Proofread Police.
I would join this!
Zombie Mechanic!
Sounds promising! I will take it around the block this weekend.