[quote who="Island Dog" reply="4" id="3646798"] This will be just a pre-order for release. [/quote] Honestly, what's the point? Will you run out of digital copies? If it gave me immediate beta access? Yeah, then I'd buy it.
XWerewolfX
Does preordering give you immediate access to it?
Omgggggggggggggg
What was the little update today?
I've always said that adding more than a few more lieutenants, adding some Sorcerer King variability, and adding even more quests (especially more that provide unique monster encounters) is your best bet towards replayability for now, until you add races. Why not have a few different Sorcerer King forms, too? One time he could transform to a shadow dragon, another time a giant spider? Having a few different forms - and therefore some added variation to his unit types - would really add re
Stupid mobile forums.... Sorry for double post. Any chance we'll see changes/additions to the end game soon?
Want!!!! ETA?
Yeah, wish Stardock would cross-post all of their posts. I wish there was some idea of when we might see more content/DLC/patches/eXpansions for SK. The lack of info sucks :-(
I'm a bit annoyed that they've said next to nothing about SK, put a beta version of LH 2.0 out and haven't finished it, and seem to be way too stretched thin to get anything done. I'm losing a bit of faith here, too.
These simply need to be fixed ASAP.
Put them all together as one DL and I'll try tonight.
I'm afraid that Stardock is all but done with SK. Patches have really slown down, there's hardly any dev presence here, and Scott isn't even working on it any more. This is a big problem, but I don't see them responding quickly.
I can agree here. I particularly like the suggestions regarding crystal shards and city founding. The idea of further upgradeable outposts instead of city founding feels good. I'd really just like to know what is in the plans for SK at this point...
Kristy seems very nice, but I have little interest in these streams now that Scott is gone. The inside peak in to development is why I watch these streams, not to watch someone else play it (worse than I can). Still think you're cool, Kristy. No offense meant.
Worlds of Magic is a direct modernization of Master of Magic. Check it out...
[quote who="Frogboy" reply="21" id="3586656"] Quoting halmal242, reply 16 Fallen Enchantress: Legendary Heroes 2.0 ..... I think that's about to go up as an opt in this week. [/quote] Dont play with our emotions like that, Brad! Are you serious? What can we expect?
Y do U release 1.2 and no list changelog? R U crazy?!
The Ice Lords! I love that they hate the dwarves and their look is very unique. I feel like their kind haven't been done before, which makes them a bit special, too.
Uh, can we fix this please, Stardock :)
[quote who="mqpiffle" reply="3" id="3585983"] + More quests, especially mid-late game, including a faction quest which spans the entire game + Deeper quests involving decisions which affect the 'DM', and vice-versa (think choose-your-own-adventure with choices which affect future possibilities.) + More total heroes, and heroes which tie into your personal story via the DM + Richer crafting and enchanting system [/quote] <p
This is brilliant. Take heed, Stardock. This is full of win!
Wtf...please fix...
I agree that the black and white choices here are in need of some serious help. AMAZING WRITE UP!!!!
I definitely second/third the need and desire for a strategic spell hotbar. And the need to ask minors to protect shards. hell, pretty much everything here is great. More re and more victory conditions need to happen, too.