XWerewolfX

XWerewolfX

Joined Member # 2387543
96 Posts 611 Replies 3,686 Reputation

I've always said that adding more than a few more lieutenants, adding some Sorcerer King variability, and adding even more quests (especially more that provide unique monster encounters) is your best bet towards replayability for now, until you add races. Why not have a few different Sorcerer King forms, too? One time he could transform to a shadow dragon, another time a giant spider? Having a few different forms - and therefore some added variation to his unit types - would really add re

18 Replies 51,816 Views

Yeah, wish Stardock would cross-post all of their posts. I wish there was some idea of when we might see more content/DLC/patches/eXpansions for SK. The lack of info sucks :-(

18 Replies 51,816 Views

I'm a bit annoyed that they've said next to nothing about SK, put a beta version of LH 2.0 out and haven't finished it, and seem to be way too stretched thin to get anything done. I'm losing a bit of faith here, too.

26 Replies 51,088 Views

I can agree here. I particularly like the suggestions regarding crystal shards and city founding. The idea of further upgradeable outposts instead of city founding feels good. I'd really just like to know what is in the plans for SK at this point...

2 Replies 18,771 Views

[quote who="Frogboy" reply="21" id="3586656"] Quoting halmal242, reply 16 Fallen Enchantress: Legendary Heroes 2.0 ..... I think that's about to go up as an opt in this week. [/quote] Dont play with our emotions like that, Brad! Are you serious? What can we expect?

34 Replies 140,396 Views

The Ice Lords! I love that they hate the dwarves and their look is very unique. I feel like their kind haven't been done before, which makes them a bit special, too.

5 Replies 20,161 Views

[quote who="mqpiffle" reply="3" id="3585983"] + More quests, especially mid-late game, including a faction quest which spans the entire game + Deeper quests involving decisions which affect the 'DM', and vice-versa (think choose-your-own-adventure with choices which affect future possibilities.) + More total heroes, and heroes which tie into your personal story via the DM + Richer crafting and enchanting system [/quote] <p

34 Replies 140,396 Views

I definitely second/third the need and desire for a strategic spell hotbar. And the need to ask minors to protect shards. hell, pretty much everything here is great. More re and more victory conditions need to happen, too.

19 Replies 127,985 Views