On larger maps, with many different factions playing all at once, it can take over a minute for a turn to complete. I'm running a Threadripper 1950X and I was wondering if there is an option to run the turn process for each faction in parallel to each other. With 16 cores and 32 threads, there should be no reason why it shouldn't take 6 seconds or less for each turn to complete. The turn process absolutely kills the pace of the game. Moving around after 100 it takes longer to to do the next 1
Dygear
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So you can only opt in on Thursday and Fridays. It would be nice if they included that information on the FAQ, because I spent about an hour looking for this information.
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Use fraps ... I think the screen shot part you can do in the free version.
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There is also a command line way of telling windows what CPU to set the tasks affinity to. I just forgot it heh. Anyway, not only did the AMD Drivers fix my problem they also fixed what seemed to be a memory leak.
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