Old-Spider

Old-Spider

Joined Last seen Member # 2451921
8 Posts 140 Replies 1,207 Reputation

I came across this yesterday in a game I had just started. The icons were there, then they weren't. I loaded an autosave and found I could always reproduce the disappearance by opening and closing the city screen for Athica. If I opened and closed the city screen for Avalan, the icons remained. If I did anything else, the icons remained and they stayed until the city screen for Athica was opened and closed, then the icons were gone. Well, most of them were.&n

10 Replies 8,836 Views

I decided to see if I had an autosave that would allow me to reproduce this. It turns out I did, and I made a save that starts with the battle. However, since a random map is chosen each time, the bad map comes up only about every fourth or fifth time. I did get some more screenshots. Here is my scout under the rock. Here is my scout at the left c

2 Replies 5,500 Views

My scout was attacked by a group of skeletons. While deciding what to do, I noticed that the scout's allowed movement area went well beyond the usual area. I was able to move to all edges and corners of the map. This screenshot shows some of the evidence. I thought I had taken more screenshots, but I guess I used F12, which doesn't work in SK, instead of PrntScr. The red arrow points to a rock that isn't an obstruction. The skeletons and my scou

2 Replies 5,500 Views

After playing a while, my units could not be moved when a new turn started. I managed to get a save just before it happened and another save one turn before that save. It happens everytime when I load either of the saves. They and the support tool information have been submitted on Ticket #FID-426-81678. If I save after the bug and load that save, everything works correctly.

1 Replies 4,283 Views

Added since opt-in: Fixed bug where player could bypass the Shadow Fortress gates without the Key I reported this problem in this post http://forums.sorcererking.com/463349 , so I decided to use the same cheat method without keys to check it out in this update. I got to the first gate and could not get through it, so this bug is f

8 Replies 47,321 Views

[quote who="Thecw" reply="5" id="3541537"] Adam, the intro fails for me with these settings: Wizard Souvereign, Custom name, Coercion Spell, Tandis as starting hero, 6 enchant books, 2 wrath books. Random map, Large, Hard [/quote] I just tried the same settings and also did not get the Intro Quest. UPDATE I started a new game, reset the Wizard to the defaul

6 Replies 30,626 Views

I stumbled across this a few days ago and thought there must be something wrong on my end. I verified my files with Steam, then tried many different sovereigns and maps. I cheated on the larger maps so I could quickly find where the SK was and teleport a unit there, but I played the smaller maps without cheating. In all cases the result was the same: keys are not needed to enter SK's stronghold. When a unit reached the tile next to the first gate, the me

1 Replies 6,732 Views