Bad Tactical Map in 5.3 Opt-In
My scout was attacked by a group of skeletons. While deciding what to do, I noticed that the scout's allowed movement area went well beyond the usual area. I was able to move to all edges and corners of the map. This screenshot shows some of the evidence. I thought I had taken more screenshots, but I guess I used F12, which doesn't work in SK, instead of PrntScr. The red arrow points to a rock that isn't an obstruction. The skeletons and my scout could walk through it and even stop "under" it.

I hope this is shows enough to determine which map is the problem.


