We are working an update to Rivals that will include new units and gameplay changes. Please read below for details.
Leaders can now have their own, unique starting trainable units.
- Mounted Scout
- Guardian Friendly Shrill
- Commander Spearmen
- Default zoom out level before moving to cloth map increased.
- Units now use the unit display name rather than the annoying generic display name. (doesn't affect gameplay, just makes it easier to mod)
- World generation now set up to allow more fertile tiles to be free of bandits making expansion a bit easier.
- Final battles for Priestess, Tinker, Tyrant, Undead, and Wizard are substantially more lethal.