Still no luck. Removing the element from the bar also removes that section in the obbar file, so that's apparently not a problem. I also tried to create a new bar, but the system tray just won't show up It seems that OB can't get info from the real system tray (that's what sdmcp should do, right?), but as it did work the first few days, I can't see why it should have stopped... <a href="https://www.stardock.com/p
MoRPheus206
Yes, tried that too. Btw: right-clicking the space where it is supposed to be, shows a popup menu related to the tray, like "Enabling system tray filtering", so it's like the element is there, but just not showing the icons... Is any information about how to display it saved in a file or the registry, so I could try to delete that info?
Yes, the SDMCP is running. I also tried to stop OB, kill SDMCP, delete the mcp files in C:\Program Files\Common Files\Stardock, run the mcp_102.exe, reboot the PC, but still no System Tray in OB Zubaz, the mcp_102.exe is the same as your link is referring to. //MoRPheus
Installed ObjectBar some weeks ago, and one of the great features is the System Tray element. It worked perfectly, and I tried adding and removing various elements, and everything worked. I also updated OB, as new versions became available 2-3 times, and is now using v2.10a.014 (on XP Pro SP2). But after a few days the System Tray disappeared - leaving an empty space on the bar. I'm not sure if it happened after an update or after I made some configuration changes. I have tried hiding/r
Just downloaded and installed the WinFX 3.0 beta, and overall it looks great! But I have some of the same problems reported by MichaelBe: No shadows, no transitions, no dragging effects... I also have a problem with the window animations effect (currently using
Ok, thanks for your quick answer. I'll just sit back then and wait...
I've just installed WindowFX 2.21 on a new PC running XP sp2. I have an ATI Radeon X600 with 2 monitors attached. Performance of WindowFX is great, and the Window Dragging effect looks very cool - on the primary monitor. When moving a window to the secondary monitor, nothing is displayed on that monitor until the window is released, and starting dragging a window on the secondary monitor does not use the dragging effect. It doesn't matter which draagin