a0152570

a0152570

Joined Member # 6037445
163 Posts 686 Replies 3,754 Reputation

Really strange. I have yet to run out of spells, despite having played some LONG games. Running beta 3.1 and have done all the sovereigns. any idea why my experience is different? I would almost like a way to skip a learn new spell as the current selection may have nothing of interest and i already have too many to sort through when casting. A way to order you spells i your book would be nice, so you could put your favorites/most

8 Replies 4,860 Views

forgive me i numbered your list to make my reply easier to track [quote quoting="post"] I really love that the item shops have been replaced by a crafting system. I never liked how in FE you could hoard almost whatever items you wanted, as long as you had enough gold. Some ideas for improving it though: 1- When you get enough materials to craft a new item, make that item stand out somehow. Every time I had enough materials to craft something new, I had

1 Replies 2,708 Views

[quote]- First off, I would like it to be easier to tell heroes apart from units in your army. As of now I have to check the details for every model to figure if it's a hero or not. It should be more clearly shown in the world GUI. [/quote] Agree, One way to tell is only heroes and hold weapons and shields but something more obvious would be better and doesn't seem like it would be hard to do. [quote]- I very much like that units and heroes are basically

1 Replies 2,638 Views

SORRY , don't know how i screwed up the quotation area in my previous post. Some of my reply is in the quote area and some of the quote in in my reply area. .. just call me a dummy!

9 Replies 13,526 Views

While i like some of these ideas i am bit confused. Aafter many hours of play time (on normal and normal+1) i have not really had any long term logistics problems. Short term yes, but that's part of managing your game and your strategy. In all my games, by the time i am ready to go after SK i typically have 5-12 logistics points available. Early game strategy to keep up with logistics it to spawn new settlements and only concentrate on logistics buil

9 Replies 13,526 Views

Like your suggestions. Another: By mid to late game the crafting list becomes overwhelming long, with many early items no longer of any interest to the hero. Some way to hide these from the displayed list would be nice. E.g. make a new category drop down place holder (always at the bottom) that the user could move items into to keep the primary crafting item list shorter but still get to older items if desired.

1 Replies 1,883 Views

[quote who="Frogboy" reply="1" id="3514109"] Great feedback. I agree on all of these (except the queue, I think the answer here is to encourage players to build higher end units or reduce how much cities can be built up in terms of production). Though on the paper map, we're still working to try to only colorize things that matter. [/quote] Thanks, i know much is still evolving and believe its going form good to great!

2 Replies 1,941 Views

1) While fighting spiders, they were able to cast devourer form a LONG distance, well beyond the range my spider could cast it (adjacent?) 2) When enemy spider cast devour there is a long delay (6-10 seconds) before turn is completed.

1 Replies 2,388 Views

Beta 3.1 Dwarven Mage: Only one spell for a mage? Albeit a very good one, a mage should know more than one. Cleansing/reclaiming land tiles: I don’t recall the spell names because I only saw them once in many hours of assorted play. In many of my games the SK settled and corrupted all/most available sites leaving me no way to make new cities. Tile cleansing spells need to be made more available to all sovereigns.

2 Replies 1,941 Views

Game was stuck on "idle unit' . Could not move the idle unit, nor would 'guard' or 'pass' let me continue ** Update, Has happened several times. Problem usually cleared if i saved and reloaded, did not have to exit game.

1 Replies 2,421 Views

First let me say great game so far! I think you must have done some kinda addictive narcotic coding because after my first game I didn’t think I liked it, then I was unable to stop playing all the different soverns and hero combinations. Bugs (prob already know them, but just in case) 1) Hero Varda can wield a sword but the weapon inventory slot is X’ed out. 2) Sometimes after defeating an enemy encampment or trying to enter

3 Replies 2,432 Views