a0152570

a0152570

Joined Last seen Member # 6037445
163 Posts 686 Replies 3,754 Reputation

I feel your pain. And enraging the SK did not help. My method- equip scout with 3 +2 sight and 3 +1 moves and you can scour the whole map quickly

16 Replies 42,347 Views

first bug (minor) Castle is floating in air. At firet i thought it was misplace by one tile but you can see in image it if floating over my army. It looks like it is due to being next to a mountain. Major bug. I let his enemy live and got his ring to take back. But when i did my only dialog was

2 Replies 2,935 Views

[quote]I'm having some weird city enchantment issues since I saved a game last night and came back to it today, most of the unit based enchantments don't seem to be working any longer even after I remove them and recast them. [/quote] have seen the same problem and i did not need to quit and reload for it to happen. [quote]My general feeling about the city based enchantments is they are fine in general but the first city I find can often

4 Replies 6,844 Views

[quote who="Frogboy" reply="3" id="3521376"] There's been a minor update tonight that should address it. [/quote] Oops forgot to ask.. does that mean there will be a patch? and if so do we need to opt in?

8 Replies 16,047 Views

[quote who="Frogboy" reply="3" id="3521376"] Basically, the SK's garrisson armies were being sent out to attack when they were supposed to guard their post. [/quote] Well that would explain it. Makes me feel good about beating it [e digicons]B)[/e] . Still, it appears like B4 increased number and level of SK units on the map maybe just a tad too much. Prior to B4 i played hardest difficulty without much of a problem; The

8 Replies 16,047 Views

Are all the Drogon sov skills supposed to be working? I have seen 2 that do not appear to be ... or i could be miss reading it. E.g. The skill that supposed to give ... ll normal armor recopies and an additional +2 def to them; did nothing.

0 Replies 2,058 Views

This is new behavior in B4. Previously if my army was trying to move past a friendly of SK army on the strategic map , it would mov up to it and stop. If i clicked the desired location again it would continue either in a straight line (if it could) or go around the offending tile. Now in B4, i must move my army one tile at a time to pass the offending unit. Sometimes ( say if my army is starting several tiles from the "blocking" unit) my army will not even start to move; i.e

1 Replies 2,513 Views

Med map, tinkerer, all norm. So far (2 games) i have had 4 CTD's. Best i can recall they were all after 2+ hours of play. No error message. Only strange symptom preceding 2 of the crashes was that the FOW in tactical battle (translucent cloud/fog covered battle field) never cleared. i.e. it was present for the entire fight. Never had either happen pre beta 4

2 Replies 2,679 Views

Beta 4 first play, Tinker, med map normal everything. First , I have seen several comments about beta 4 being much (too) harder. I did win my first play but would have had lost had it not been for reloading several times. I did have many high level groups coming after me from the start. Some nerfing is definitely needed in early game but I thought it was ok later on. Had one CTD first in 200 hours.. not bad! Sovereign and hero level

1 Replies 2,447 Views

After seeing the new FOW art on the streams, thought i would ask everyone their thoughts. I like it better than the bland gray but think it pops too much on the strategic map. if the brightness were muted it wold be great.

2 Replies 1,678 Views

I really love the art work and animations the art folks have put in so far. Kudos SD! I do watch battles a lot on 1X and 2x (what the heck is the point of a 1.25x ?) and i find 5x too fast. I would like to see a 3,3.5 or 4x added as a middle ground. Seems like it would be a very easy game change for the programmers. Opinions... ?

0 Replies 914 Views

Using Sovereign Martin’s Berserk skill, having 2 berserking units adjacent to an enemy, the animation shows my unit striking the enemy unit which appears to do a retaliatory strike even though it does not have a counter strike ability. But the really strange part is that my second unit (adjacent to the one initiating the attack) took ALL the damage and with Martin’s Berserk adding Maul, this unit continued to take damage until he died or a dodge occurred. &

1 Replies 3,120 Views

[quote who="tgallo" reply="11" id="3519645"] Thank you stardock for releasing the battle viewer, even if it is not finished. This has been a fantastic journey as stardock and the community build the game. Too bad for those who don't have patience. I wanted to be part of the building process, so thank you for the opportunity. [/quote] DITTO!

15 Replies 62,943 Views

[quote who="Borg999" reply="5" id="3519646"] I often find that the lieutenants come looking for me. [/quote] Strange, I have played all sovereigns, different maps , Several times, and i have never had them come looking for me. Now if i am close to them, then yes they tend to move at me.

16 Replies 42,347 Views

[quote who="thimon2k" reply="4" id="3519630"] Would a skill after the skill with +1 to cast tactical spell be an option placed late in the skill tree be a solution. I mean by the time you reach the later parts of the game you have probably also gained a lot of the skills in the sovereigns skill tree. Hence skill for pointing in the right direction of lieutenants would not be overpowered/misuse. The skill could have different names such

16 Replies 42,347 Views

May not be a bug. I have seen level 8 swords but never a level 8 bow & peregan could use one.

0 Replies 3,032 Views

Compass is supposed to remove movement penalty of forests & swamps(?). May be wrong but it does not appear to be working when equipped on one unit in an army. Is it a unit or army perk?

1 Replies 3,575 Views

Peregan's Master stealth skill stares > Hero never gets attacked on the strategic map. I have been attacked by the SK many time after getting this skill (but not always). At first i thought i might be in a choke point where the SK units were moving past and so might not have had a choice. So i re-staged in a open area and still got attacked, Haven't, tried it against non SK units (bandits) but i can if you want. Am i misinterpreting ho

2 Replies 4,712 Views

Excellent points and i guess i kinda agree. What motivated me to post was i had 2 games where i had explored the entire map and some how missed them, forcing me to take my scout across the whole map again. Fully equipping with +1/+2 sight crafts helps a bunch but it is still a long hike to re-explore med. and up maps. Also, you may find them early and by the time your ready to take then on you forget the general area or they moved on

16 Replies 42,347 Views

lieutenants sometimes can be very hard to locate. How about a spell or artifact to help? Doesn't have to find their exact location (although probably the easiest to implement), it could be something that points you in the right direction or some kind of a 'your getting warmer/colder indication.

16 Replies 42,347 Views