thadianaphena

thadianaphena

Joined Member # 4836768
9 Posts 163 Replies 11,210 Reputation

any "upgraded" settlement (city/fortress/conclave) should be razed down "one level". only a settlement should be burned to the ground. This means a level 5 City would have to be "sacked" 5 times to be "razed". I also hate it when I am winning a war and an AI ragequits, and razes all of its own cities, especially when i tell it NEVER quit. I wouldn't mind if I could make it my subject and vassal it

4 Replies 7,195 Views

Derek, with respect to your reasons why you like Yield Limits: 1. I want to make a decision based on choices, not limitations. If you want me to have a choice, force me to make that choice on factors such as up-front value versus later value (production and mana are great up front, but gold takes while to accumulate). If I see a spot with 4/4/3, let met have its fullest benefits. It is no fun seeing it and expecting to have it, then learning you can't have it.

26 Replies 33,752 Views

I have been failing this one since .951 however, i learned you can create a weakness with no effect that gives say 5 points, or 3 points. if you KNOW the ability you want to give, you can just add it manually in the xml for that civ. if you just want POINTS and nothing else, you might have to rely on creating a weakness or trait that costs -5 points (which will give 5 points when chosen).

13 Replies 18,302 Views

ahh, i thought of this as an expansion, as in "BTS" or "G+K", now I see that it is more like WoM and FE...? Ah well, I am still a little confused about it, I am used to expansions "adding on" rather than "standing alone". Still a bit confused about it, I will have to wait and see; so far, nice job! One of my re-roll reasons is now gone (start next to really bad champion)

12 Replies 21,287 Views

I think everyone misunderstands my question. I purchased LH. However, I am wondering about how to integrate FE and LH together if FE is from Stardock and I have no steam key as of now for FE or the map pack. This is where my confusion comes from. I am not sure how to set my Stardock FE and Map Pack to "work" with LH from Steam. And please, use Steam Workshop if you are going to press steam. May as well

12 Replies 21,287 Views

Im just worried that I would have FE + Map Pack on Stardock and LH on Steam, and not be able to use them together. As for "What I get with this game", I am satisfied with "What I have gotten". I got exactly what I wanted; to experience a game from mid-late beta onward who got to enjoy watching the game grow from its great potential to what it has now. For that matter, I also look forward to "What is to come" or, "What I will get" as this continues

6 Replies 8,007 Views

With the word that Legendary Heroes will be exclusive to Steam and many of us purchased from Stardock, will we get Steam keys? What about those of us who also bought the Map Pack from Stardock? Lastly, great job so far. I like the direction of including prepackaged unit designs because some players like me just use Henchmen most of the time, or dislike building units. I like the idea of having them there. You should also include Female Henchmen. S

12 Replies 21,287 Views

I bought this during beta .952 (late jumper, i know). I bought the game from Stardock, and the DLC map pack. I read something about the new expansion requiring a steam key, and owners of that expansion getting the DLC Map Pack for free. I am bothered by this, because at the time the Map Pack was released, it was NOT announced that it would be a "freebie" with the expansion. I would like to know where/how to get a steam key so when the expansion be

6 Replies 8,007 Views

ctl+j - finish all units in selected city. ctrl + b - finish all buildings in selected city. ctrl + u - reveal entire map. ctrl + c - create an exact clone of unit (or army leader if in a stack.) ctrl + t - teleport selected army to location of cursor. ctrl + k - kill selected army. To select a city, choose the city but exit the buildings menu. To select a unit, just click the stack. If you want a specific unit in the stack,

5 Replies 9,586 Views

I like to take one champ as my fire-mage, another as my archer, and build henchmen to get Path of the Governor. All they have to do is kill enough monsters to hit level 4. this can also be achieved in war.

13 Replies 13,963 Views

One workaround i used was creating new sov/faction flaws. You can have a flaw that doesn't actually "do anything" but give you 15 points (enough to buy level 3 in each spell school) if you WANT to, but I learned that i can add new flaws. Some flaws if intensified, such as magic resistance penalty 50% is worth 2 point, right? what about 20% unrest, 2 fair points? what about a Sovereign flaw that adds a maintenance cost per level?</p

6 Replies 6,799 Views

I used to feel your pain, but i solved my own problem with it, maybe this will work for you as well. Go to your C:\Users\Username\Documents\My Games\FallenEnchantress\Mods directory and create a text file using notepad, and copy paste this into it. Then, save as " CoreBuildings.xml " This is a "modlet" that adds one building for food, one for materials, one for essence. These buildings are nice and cheap, inspired by t

10 Replies 15,697 Views

It would contribute extra gold from economic/trade pacts but the AI knows up front how much money you "could" make from it, and demands the entire amount up front, so in other words - signing one of these pacts helps the AI and not you. However, the AI all sign these with one another when not at war anyway, so not doing it can cause a fall behind. Tech treaties are the same situation - the AI knows how much "gold worth of tech" you will get, and wants the entire payment

16 Replies 21,216 Views

I disagree with SOLSOLSOL. There are just some areas where i want stability over randomness, and when it comes to developing my heroes, i should not have to rely on randomness. When building a city, i do get to control what building and troops i make, right? I don't just set my archer and it comes out with random stats? With heroes, this is an area of the game i want little to no randomness. I hate it when i finally get a level up

46 Replies 124,384 Views

diplo was better before 1.0, in .094 you could sell influence for 20 gold each, and sell early metal/cystals at a premium. Now once the AI gets 10 crystals/metals, they don't care for making bulk orders anymore. Once they changed that, the only reason i continue to conduct diplomacy is to trade horses/wargs/metal for tech until they lose value. Tech, Trade and Economic treaties are ok but the AI seems to want your entire profit from the

16 Replies 21,216 Views

[quote who="Rhaegor" reply="2" id="3293004"]Ugh, they need to let you inspect at the time of upgrade. You should be able to minimize, review your empire, and then make a decision.[/quote] Ive asked for this, as well as a button to the ledger screen. I hate having to name my cities: City 1 City 2 City 3 Conclave 1 Conclave 2 Fortress 1 It makes my maps ugly.

13 Replies 27,135 Views