Tattyhat

Tattyhat

Joined Member # 4652179
31 Posts 355 Replies 19,788 Reputation

[quote who="The_Biz" reply="9" id="3575801"] the pikeman thing is probably what happens when you heal a multi-stack group from 1 back up to 3, but it leaves the graphics of 1 until something happens to change the graphics again [/quote] It's a case of realising the bugs from the intended. Everything's blurry with the game atm.

11 Replies 34,978 Views

[quote who="CaBhaal" reply="1" id="3575596"] I sometimes have to press the turn button twice to end the turn. It only happens when I have units set with move orders that last more than a single turn. The first time I end turn performs these queued moves. The second time actually ends the turn. I'm not sure but this may be what you are seeing. I've not seen your second bug happen. Did it happen just once, or are you able to reproduce it? [/quote]

11 Replies 34,978 Views

I have come to the point in my game were I have to press turn twice to move my army, so everything else moves twice to my one move. I have a enemy archer shoot my ONE remaining pike man, and that ONE remaining pike man becomes TWO pike men. Talk about reverse engineering? I really can't be bothe

11 Replies 34,978 Views

[quote who="XWerewolfX" reply="1" id="3575392"] While we're at it, the first few interactions that the Sorcerer King has with the Commander are full of grammatical and spelling errors. [/quote] Woo! Must look out for that. I don't usually take much notice of his BS.

4 Replies 19,165 Views

On the quest were you can have a pioneer or peasant army, I chose the peasant army but got the pioneer.

4 Replies 19,165 Views

That would consist of a small person trying to move across a great expanse without detection, finally arriving at some form of lump protruding from the earth itself. Maybe a molehill, were your task is to hit the mole on the head with the SK,s slipper. I similar approach was adopted in a game called 'Lords of midnight' were you could win, by

48 Replies 579,429 Views

[quote who="XWerewolfX" reply="18" id="3574341"] Oh and more lieutenants too, please! Gets old with only Aegethon and Vetrar. Tatty, bugs are legion?..I see some, but legion? [/quote] There is at least two medium that I know of, and one dirty great big one. :p +1 For a Sovereign that actually does something, like cast their own spells on the bat

48 Replies 579,429 Views

Have to admit the game is feeling rather nice to play. I was over joyed to see that some of my actions could reduce the clock of doom, it gives the game a more flexible feel, opening up your options instead of having them set in stone.

11 Replies 19,257 Views

Huhu! SK brought something new to the table, and all was well. Some of the idea's that frog has for the game sound spanking, but there are others that threaten to label the game as (just like all of the rest), the same old tiered formats that everyone should be sick of by now. It would be a shame if it turned out that only half the game was great and the other half a sleeping pill. ;) I like the colour scheme of these new forums. They a

40 Replies 171,715 Views

I find any aspect of a game that resembles work (complex crafting, unrest, etc:) extremely boring. Why is it that no one make's games anymore? It's either 'whip me till I bleed or work me till I drop'.

40 Replies 171,715 Views

It has been said often that the crafting system in SK was ingenious because of it's simplicity. It never got in the way of the games flow. If you wanted a bit more depth, you could have made some of the ingredients harder to find, or harder to win. To change now to a complex crafting system, I think, would be a big mistake.

40 Replies 171,715 Views