Well then fixing it needs to move up on the priority list so that after they do that balance of the Demigods can be looked on a more level playing field. It would also be nice if they would make the player ranking based per Demigod and allow us to view our rankings.
ArmoredCow
The simple fix is player rankings and then when making random groups for Pantheon or skirmish it would group you with people close to your own ranking. This will help limit the frustration people have when playing people that just out class them. This is really important in this game since the way it plays out once you start losing you just keep losing. And most people know when they have crossed that point where there is no hope for them to win so they just quit. S
[quote who="bug" reply="8" id="2224265"]It's also pointless to ask for a game change because you cannot counter a particular strategy .[/quote] I'm with you on that one, I've never seen any reason to try and limit the amount of demigods on a team. It seems to me for the most part that they are all focused on the same talents and teh same Demigod the lose other options. But there is the posability that having so many of one time in a game can cause an imbalance that can't b
[quote who="NeoVain" reply="5" id="2224183"]There are other factors that you fail to consider, which balances this out. Alot.[/quote] What are the factors? It's pointless after all to say someone is wrong and then not bother to say why.
I don't mind the 2v2 when they are on the smaller maps. But when you are playing 2v2 on a map that was built for 5v5 it can really suck. So yes it would be nice of them to limit the 2v2 matches to the smaller maps or do something to up run speed OR reduce spawn rate when you are playing 2v2 on a larger map in Pantheon.
How do you know if they are using a Proxy or not?