I'm back, like a ghost 😂 Crazy excited to get into this, and mod up yet another great campaign. I'm already drawing up my drafts.
zychrias
Great game!
[quote who="ASADDF" reply="11" id="3744042"] I am an Ashes Founder, and I will get this game, but because I love you guys and want to support you, I will buy it and pay the $10 Good Luck! I will see the Updated Engine and how far you have taken it. [e digicons]:)[/e] [/quote] I am the same and absolutely agree. Here's my $10 coming to ya!
Sweet looking!
Pretty sweet looking!
WooHoo! Grats on the announcement. This is going to be fun!
Excited!! Ironically one of my brothers and I were just starting to generate a Tower Defense mod for Ashes ourselves and I was telling myself we need more than what the game can handle right now. Super excited for everything!
Evolve into Ashes 2.0? Yes please!
I like the sound of what you are proposing. Mainly that the "co-processing" can be local (beefy machine) or cloud based. Maybe even a decent blend? The trouble I do see, is if there is a multiplayer aspect and AI co-processing going on locally, how do you stop memory sharks from manipulating the game live?
I've generated a very basic website to be a possible collection point for custom maps made for Ashes. Users share the ZIP and the screenshot via Google Drive. Users have full control to stop access via their shared link. The sheet automatically displays the screenshot via the shared link. Please give me your feedback? https://sites.google.com/view/aots
[quote who="Frogboy" reply="7" id="3719358"] We will be adding new quests right to the last possible moment. [/quote] Sweet!
Thank you! Getting very excited for the next steps with this next Stardock release! I would love to see standalone Fleet Battle inclusion of the "Super Fleet Battles" as noted on Page 30. That's a very cool new feature that I would say should be driven. It's almost a way to dip into the MOBA games these days.
[quote who="Frogboy" reply="30" id="3716031"] Anyone who is running into perf issues at all should make sure that number isn't set to 2. 2 is not even designed for today's machines but rather designed for future 8K desktop resolutions. 1 is supposed to be the default and 0 will be a setting for non-discrete GPUs. [/quote] I had some fun testing this out, because why not right? System specs: Windows 10 Pro AMD FX 8350 @ 4 Ghz</
Are we supposed to be able to leave Sol System in this build?
[quote who="bleybourne" reply="9" id="3716898"] Looks like you found the Androsynth... [/quote] LOL so it does!
Just jumped in and very excited to be at this stage! 1) Upon getting control of my ship the first thing I did was go back into Star Control at Earth. Should I be able to purchase four more "First Officer Kerry" at 0 RU immediately when starting the game? 2) In the Outfit scr
Looking better every update. Thank you!
I'd love to help, maybe on a Mod status. I'm not as available as I would like to be due to traveling for putting in for a formal part time job. I'm used to running Slack/Discord for work/play and my main role at work is QC/training/communication, so I'm happy to use some of that to assist with this.
[quote who="Frogboy" reply="4" id="3665424"] So we're not going to go into talks about how to align data structures to better align with the CPU cache pipeline? [/quote] I'm good with this level, and would enjoy it immensely, however I think that the 3-4 range makes sense.
already had added. messaged.
Music is great. I've been looping it and enjoying it behind other games. The update journal was a good read thought at the end of page 12 I was begging for more! Thanks for the update! I almost forgot to add, 14 GB load up currently? No issue here with that. Can you try to include a way for those with 32+ GB of RAM to load the entirety if we wish to?
[quote who="satoru1" reply="8" id="3665317"] System Requirement Updates As you know we've been working on optimizing the game's assets due to the vast amount of great artwork we want to showcase. It's been tough but we've been able to really nail down some system requirements that makes sense Minimum : CPU - 16-way Xeon Intel - Minimum 4 physical slot CPU configuration Memory - 128GB GPU - Tri-SLI Titan (Pascal archit
It's sooo quiet in here.....I know what you're up to... ... And can't wait to join you!
32 GB to survive any game testing...