reset or no reset depends on how the system works. so for a week or two no reset, then a hotfix if theres still something broke, and then a reset. but the favour points should be leaved untouched since there hasnt been a major bug (at least non i know of).
Uphax
had this a few times now. i began to reconnect my router to the internet every time i started to play because i thought it was the 24h auto disconnect... but it wasnt. yesterday i played my first game that day (after a manual reconnect to the internet) and we were winning but then... disconnect. dont know why.
since snipe is available at the beginning its useful in early game when everybody has around 3k health (with favour and simple health item). they have to retreat earlier for that they have to fear an early death otherwise (around ~15% of full hp!). then very soon most ppl get better hp items but the damage of the skill does not increase that much. there is really not much difference between making ~450 or ~650 dmg then. i dont play regulus very often but imo snipe becomes more and more unimpo
[quote who="Esuzu" reply="62" id="2360846"] Quoting inerz, reply 61if you keep putting AI players in pantheon, people will keep disconnecting.[/quote] once had a 1h1ai vs 1h1ai. that was ok. that way you have to support your ai mate. but its not always fair since regulus ai seems to flee more often than other dgs which prevents him from feeding the enemy with money by being killend many times. so imo you should really stop putting ai players in pantheon gam
very easy to solve: only the votes of players who play count. if one disconnects, his vote doesnt count.
i would like the concede system to end a game if the majority of the players of one team have conceded. it happens many times, that 2 of 3 or 3 of 4 etc... have conceded and the rest doesnt. sometimes they dont know when a game is over and some dont know HOW to concede (really! then you begin to explain, but sometimes that doesnt help). perhaps some dont speak english and dont know what "concede" means (then explaining is useless)... whats bad about that is that the players who already have c
first i have to say that i think that making statistics about a players skill is extremely difficult in this game. there are different characters, maps and modes you can play and playing premade generally makes the stats look better. that said i guess that no value can truly and accurately mirror how good one is compared to someone else. every attempt to create a measurement for skill can just end in some sort of approximation. thats why i think that it just shouldnt be done. so i say no to t
i totally like the idea of cosmoe to create some sort of category for favour points to reward supporting characters.
i'd like pantheon to go, because i dont like being stuck on one side for a week or so. well, i actually play pantheon more often because everyone plays it and the match making works faster with more people. generally i think the matchmaking needs to be worked on. i'd rather play no game at all than playing 3 human vs. 1 human and 2 ai. imo not every disconnect should count as a loss. when theres a game with the other side having 3 humans and i got 2 ais, then its not even wort
a joke isnt funny if one doesnt recognize it as a joke. so imo thats just arrogant what you do here. i mean... three pages should do the trick, dont you think? for everyone who ask themselves what this build does. answer: nothing. its a joke. now you can laugh after 4 pages reading... and everyone who comes after this post who says: hey you just dont get the brilliance of this build. welll... i see it. its the brilliance of one thread being completely and utterly senseless...
strange... now it works again. i had this problem for half an hour.
well i didnt get the incorret username/password error, but the rest is the same here.