huminado

huminado

Joined Member # 3104373
4 Posts 30 Replies 4,833 Reputation

[quote who="Lord Xia" reply="7" id="3086637"]Can't polish a turd.[/quote] Since no demo for EWOM I keep wondering if it's worth the trouble to get a cheap copy - nobody posting recent videos... Like it's really dead. Thanks for the clarification. Sigh.

12 Replies 11,683 Views

I'm guessing the time of an EWOM demo is long over from a marketing point of view for Stardock. Whatever they could spend putting out a demo today would never pay for itself in the interest and revenue the demo would generate for the game.

25 Replies 49,847 Views

[quote who="Lord Xia" reply="7" id="2882054"] Quoting Birdmon, reply 6 Quoting Sythion, reply 1 Then in yesterday's market you shouldn't have spent a penny under any circumstances. Negative you troll. My opinion of the state of games is mine. Its my money not yours. Corporate lies are full steam ahead, damn the consequences! That's fair. And more importantly, there is just something about yo

10 Replies 8,511 Views

if I'm not playing correctly, feel free to correct me. In GalcivII ToA, the ship edittor has an Update and an Obsolete button. I really want a "Replace" button, which creates an updated version but automatically obsoletes the basis ship for the new design. All of this gets back to having to navigate enormous lists of available crap designs that are no longer relevant to current technology. I've also seen in the forum a suggesti

1 Replies 4,532 Views

[quote="huminado"]First of all - it's a good game. But to make it truly astoundingly GREAT, you HAVE to run the Star Wars versus Star Trek mod. Google around for it. It brings the whole game completely to life with the Emperor, Wookies, Picard, Ferengi, Borg, Cylons and many other races, with their own very well-done ships, tech trees and home planets. The whole tone of the game changed when I started playing

52 Replies 38,150 Views

[quote who="Jafo" reply="18" id="2870086"] Only fool-proof solution to energy use is to tap in [secretly] to someone else's .... without them knowing....and let THEM pay... [/quote] He must have posted this while piggy-backing on the neighbor's wireless! :) Great post - I'm going to look into installing one of these, especially now that I'm planning to add room-mates, and could then present them with graphs of the energy usage in the house. &nb

31 Replies 72,618 Views

I still don't own the game. However, many strategy games are fun in trying to figure out just how to win at the easiest levels, like Majesty 2 or Dominions, which had me scratching my head for quite a while before the lights came on. But some (many?) people are not so persistent. Its more motivating to a larger audience when the game holds your hand on the easiest level - and doesn't call itself a tutorial (which it really is). I try to avoid tutorials whenever I can

62 Replies 236,202 Views

okay - finished reading the whole post. I keep wondering if the AI could think of the future in terms of available present "virtual" units. "I really need this other building or unit, so I'll start building it" where "building it" means doing the necessary research/buildings/saving for townspeople/etc. It means more work to calculate how much a virtual unit costs. And the crux of that problem is determining which virtual units (out of an infinite space) to choose f

90 Replies 178,931 Views

I haven't finished reading the whole post... [quote quoting="post"] 5. How many soldiers should be left to defend a city? How close should a protective army be left? [/quote] This annoyed me to no end in GalCiv (albeit, I only played to about crippling or whatever was after that): the AI would have massive military dedicated to defending remote (relatively inaccessible) planets. It wasn't smart enough to relocate units when it not

90 Replies 178,931 Views

I assume victory conditions can be customized, and AI will eventually (I hope to God) be smart enough to 1) not bother with techs that don't help attain victory, and 2) be concerned with attaining victory in as few turns as possible (and maybe those 2 goals are somehow exclusive and would weigh according to the aggressiveness of a faction). Turtles are so boring.

21 Replies 57,397 Views

I started to post some suggestion about how much music and audio contributes to the atmosphere of a game. Atmosphere is what made me stop playing puzzle pirates years ago and go to WoW (which I stopped playing for other reasons). GalCiv 2 was fine. But GalCiv 2 with the Star Wars vs Star Trek mod was __ incredible __! All because of that change to the atmosphere, where those silly puppets I didn't give a rip about

1 Replies 16,072 Views

[quote who="marlowwe" reply="26" id="2828472"] Quoting huminado, reply 24 quoting post For the first time, I honestly believe this game is well worth the money I spent. Since I haven't spent a penny yet, and thus have to wait for the demo, can someone post a youtube video of the Elemental-du-jour gameplay that convinces me I should buy it today? Thanks! <br

84 Replies 230,650 Views

[quote quoting="post"] For the first time, I honestly believe this game is well worth the money I spent. [/quote] Since I haven't spent a penny yet, and thus have to wait for the demo, can someone post a youtube video of the Elemental-du-jour gameplay that convinces me I should buy it today? Thanks! :)

84 Replies 230,650 Views

Yes - there is value in action. You work hard to create something and that work has value - because people recognize the value immediately and intrinsically without anyone needing to explain it to them. They either see utility in what you've created, or they might find a pleasant experience in it. Which creates a relationship with those people - they are willing to deal with you then in exchange for your hard work. This is a fundamental law - it doesn't need a cour

312 Replies 837,686 Views

I love this story. She apparently shows ZERO remorse or intention to settle with RIAA. I don't see this story as have as much to do with "justice" as it has to do with technology management. Music is now free. "How immoral of you!" you might say. Okay call me immoral (or whoever does this sort of thing) - the reality is that music is now free. Well almost. It's still possible to catch someone and accuse them of freely distributing their Barry Manilow

312 Replies 837,686 Views

So now I have XNA, Dark GDK and Unity development environments all on my system. Yes all free. [Off topic: It looks like licensing fees for Unity Pro start at $1500 and go up for additional adders (around the same) depending on which platforms you want to port to. And there are additional fees for posting to marketplaces like XBOX, which are less than $100/year IIRC.] I totally agree that concentrating on making the game is most important, but it can a

13 Replies 42,337 Views

Very cool! I will certainly spend another day or so looking at XNA. I guess multi-platform portability is a core issue, and one I would have to dig pretty hard to learn about. For example, I'm assuming to go from XNA to Android is a major re-write, and not just due to adjusting the UI to a touch-screen. I'm pretty stuck on the idea of starting in 3D - even if it means extra work to begin with. [Also (just FYI) Dark GDK is avail

13 Replies 42,337 Views