I agree, the concept is there and the fun, but it is alittle rough to look at. Though I'm hoping for alittle more immersion, It still seems alittle too simple, and I'm not sure if it's because of the concepts and lack of direct action. (I am fond of indirect action) Was half thinking research on transports as an example, going from road to air.
Trien
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I've seen two updates done and I'm not sure what is being patched? I'd like to know so I can help test out features and changes. (beyond being nosy)
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I'm totally pumped for a RTS like this. Just hope it flows well. I like the attention to detail they put on the items.
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Ah, never watched the whole thing. Perhaps if they added a sharper curve? anyway thanks for the heads up!
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I was wondering as I've seen this in regular sins and entrenchment, when the ship goes to colonize the planet the ships it shoots out fly away from the planet everytime I've seen it. Forgive me I cannot remember the name, as it is the advent's frigate colony ship and not their capital.
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