I'm not quite sure this was answered by Peace or not but... Is there a patch available for the retail version 1.0 to 1.3? I'm still running 1.0 and all I can find is digital version of 1.3.
Callak
Err... I'm referring to dreamscapes.
I notice that DeskScapes seems to loose track of what animation sequence it should be on after the PC wakes up from sleep mode. On dreams that are supposed to have a day and night cycle, this is kind of inportant.
Oooh, here we go. So no SDK yet? Aww shucks. Will be keeping an eye out for that one. I'd like my DS dragon to do a few random things, like blink or look around. Currently it appears he can only do those things at sertain hours of the day. <img src="http://images3.stardock.com/wc/i
Can someone point me in the correct direction for finding out how to do this? Preferably in C++?
I'm getting the same error as Jaxx on my Vista64. I can confirm that it will work under a Vista32 virtual machine though, even though Dude was right that it's a real pain to set up a virtual machine just for this, luckily I had a couple of other applications that wouldn't run under 64 that made it worth it. </a
I'm having the same problem as jaxxRR. AzDude's fix didn't work, there isn't even a dreamControl.dll file in my DreamMaker directory. Too tired to keep looking for a solution yet tonight, will hack at it tomorrow.