Thanks for the clarification. The description currently says, "Take an extra action." This should be changed to, "Refresh your movement rate." - or something similar. - Niilo
vorshlumpf
Howdy, I have a paladin with an ability called "Rush". It says it gives the unit another action. However, using it counts as the first action and you can't use it after the paladin has completed its turn (until its initiative comes up again later, of course). Also, I couldn't find this ability in the help section. - Niilo
Apologies for splatting a list on the forum, but I don't think I'll have time to properly report these. If you have any questions about these, let me know and I'll try to clarify when I have time. - Niilo My Grateful Cleric cannot use Divine Shield or Blessing at the beginning of battle ever since I got her Initiative boosted. Slough the Boglord's ability, Clamping Sprouts, doesn't wear off after two turns like the description
Hi there, The description for the Summon Shadow Warg spell states that it strikes fear in all adjacent enemy units. I have yet to see this happen (I'm assuming the fear check happens at the time of summoning). The description for the Summon Wisp spell says that all allies within 1 tile are healed for 8 hit points. This also hasn't happened. - Niilo
Survivalist +1 Moves and Champion's army doesn't suffer terrain penalties. The bold text is not working for me. Peregan the Ranger is the champion in question. - Niilo