kk thnx guys everything works now. Would be nice to update the stickies, though.
Lonck
EDIT: I made a mod folder and placed the files there, after I enable mod game freezes when I apply changes.
it goes not responding and I have to end task. I tried using ConvertData_Entrenchment.exe but nothing happens.
when I order a ship to move on opposite direction the ship makes a half circle move to turn around. Like a car making a wide u-turn. Is there a way to make it rotate on its x-axis when moving? like a forklift.
so wait a previous thread that I just saw now actually has the same question just worded differently and it actually got solved but not this one?
I modified some values of RaceConfig.xml but game doesn't recognise them. Do I have to do something else apart from just changing values in notepad?
[quote]What to do if you discover a really serious multiplayer bug/exploit[/quote] Sit in the corner with your thumb in your mouth with tears running down your cheeks hoping not too many people know about it.
I have back-ups so its not really a hassle. I guess I need to patch so that the other files work w/o crashing game.
When I tried to replace files from my original GameInfo folder with files from the tools folder that is in the downloads section of this forum, the game crashes. CAPITALSHIP_TECHCARRIER.entity, PLANETMODULE_TECHORBITALGAUSSDEFENSE.entity, and PLANETMODULE_TECHORBITALHANGARDEFENSE.entity. Game crashes with these files. Is that a problem for everybody or what? tried them with version 1.0. The game works fine with other files though, like research, planetIce, and plane
k thnx guys everything works fine now.
ah ok thnx. Will that cause problems cuz it says beta and my game is version 1.0? Also I can't see options->mods in-game. How come?
I read that theres a utility or something that allows us to read the gameinfo files. Where do I find this program?
I want to make a tech that can only be obtained by moding the RaceConfig.xml?
Can anybody tell me how can i make a new ability and where to find the abilities file?
What about modding the points remaining in the abilities and the tech tab?
I changed the terrans from raceconfig but when I re-copied the original file the terrans haven't changed, they still have the same moded stats. I tried to delete the starting techs but they still show in the faction selection. When i change the other factions they actually change but the terran don't change even after I re-copied the original but the stats are still there. What's going on?