Handy trait gives: +20% / +15% / -15% / -30% Loigically should be: + 30 % / +15% / -15% / -30%
Neborya
Sir Teddy has Regeneration trait, but doesn't restore HP in combat.
I have researched Interstellar Tourism, but I dont's see Stadiums available as improvements or upgrades.
Please delete this thread: https://forums.galciv3.com/465353 http://imgur.com/ocfM1eV
Upgrading unit party size always costs a fixed amount of gildar and never costs any other resources. Sometimes this can be abused by building a group of 3 units who require wargs, crystal & metal and then upgrade their quantity to 6 for gildar only.
Why is Destiny's Insight so expensive? And why does everyone have so much metal? :)
Play till turn 3 ;)
Still, the only option the AI players have is to use AutoResolve, I guess...
I played this battle 5 times manually and 5 times automatically. Every time I played manually I lost to the dark wizard, as all my DD spells (fire dart and shadowbolt) were resisted by him. Every time I let AR calculate the results I won in 2 turns (screenshot below). http://imageshack.us/f/577/35073395.png/ Also for some reason in AR the wizard moves instead of casting spells.
From another topic: [quote who="Greyclouds40" reply="56" id="3216039"]-Inspiration should be toned down, back to the 1 research per essence rate in the previous version.[/quote] I agree.
Leaders sell horses for 4 gildar each, but wargs are valued only 1 gildar each (still they are at 0.25 production per season).
Different description for the Hunter ability on the different screens.
[quote]But Windows XP users can only see 2 gigs[/quote] 3. Don't leave us only 2 :)
Looks like only the visual effect stalls, but the defense bonus is removed after the unit takes action.
After my champion became Earth Master, Destroy Land wasn't added to his spellbook. P.S. Is there a thread for minor bugs like this?
Crashes while loading: http://files.mail.ru/UEW3T0 Alternative link: http://depositfiles.com/files/ugcnj00vu
Fixed the language. Possibility to see the price for a single unit is a bug then.
Only a pack of 4 or more. The button with a single figure now shows the price for a pack of 4 units, and although it is still possbile to see the price for 1 unit (by clicking Caravan twice), the Train button then doesn't add the selected unit to the queue.
[quote]Does anybody else wish that the edge-scrolling scaled with the zoom level?[/quote] I vote for no scaling. (always fixed speed)
Isn't it a bug? Beam weapon theory now costs only 57 tp, while mass driver and missile weapon theory cost 357. Edit: pardon, it costs 116. Brad, could you look into this thread https://forums.galciv2.com/?aid=329764#comments and tell us what you think about population and morale?
Brad, could you change the morale formula to allow planets with more than 20 b population? Currently even class 20 worlds can hardly support more than 25 billion people. Morale improvements simply don't help after that amount.
[quote who="CaptainYar" reply="2" id="1885381"]At 20 billion people a planet's morale is unmanageable.[/quote] That's not a very good feature in my opinion, because you never need more than 1 farm per planet. And if you get a planet with good conditions for growth (several food tiles), these tile are wasted as it is impossible to keep morale above 42% with high population, even if you build plenty morale improvements.
[quote]blue88: I'm seeing it on my home version of SDCentral. Perhaps you need to update the app itself? Under 'tools>settings>general>auto update' make sure the option is selected to check for sdcentral updates on startup.[/quote] No, its not there, and the version is recognized as the most recent.
Thank you. It's sad I can't demolish my manufacturing capital now :)
A simple question: does tile bonus work with improvemments that give bonuses to other improvements? I have a tile that gives +300% research. If I build a research center on it, it gives some extra technology points. If I build technological capital on it (+100% to research), it looks likes I get extra +300 tp (shown in the summary screen) although research production on the planet is lower, when a research center is built on this bonus tile, and techology capital is built on a normal tile. S