mikeyjcl

mikeyjcl

Joined Member # 2390276
2 Posts 6 Replies 420 Reputation

I've messed around with MapSizeDefs.xml and .xsd until I'm blue in the face. 5 0.01 It's always 4 or 5 Precursor worlds. I even tried changing the max habitable planets thinking there was some setting somewhere that based prescursor world on total habitable planets. No l

1 Replies 3,870 Views

Yeah ocean worlds gone and BOB is gone. Also, with the cultural starbase techs, the "Hive Mind" tech can be researched but does not show up as a module to be built in the starbase. Things got buggy on techs recently. Happy about the tech tree being back though.

5 Replies 9,141 Views

[quote who="Tue" reply="7" id="3833236"] Galaxy creation leaves a lot to be desired after 0.65ish. I've yet to see more than 5-6 sectors on the second highest size and they're always connected like pearls on a string so there's a max of two substreams in any sector. With 15 ai races that means that both exploration (you pretty much know how many races will be in each sector and since there's only five or six you can explore all of it very quickly) and expansion (given th

21 Replies 11,583 Views

With respect to your comment, my finger is tired from all the scrolling. Also, assigning a colony to a specific core world is what I've been wanting in the updates too! Thought I was the only one.

17 Replies 63,490 Views

If AI are going to rush starbases like they rush planets I'm going to want to trade for their starbases. Otherwise the only mechanic to obtain the starbases after trade planets/starbases was removed now is to go to war with them, which is uninspiring to say the least. Can we get the option back? Also, for the love of all that's good, can we get repeat build in the shipyard for missions. It's already there for ships, but not missions. Mid and late

69 Replies 110,765 Views

Well I put hives back in. I cant quite figure out how to get the hive specialization techs to work, they just crash the game but all 3 buildings are back. Not sure how to post a file but if anyone wants the mod I would be more than happy to upload somewhere.

4 Replies 11,530 Views

How would I go about adding the Hives back to the Thalans? I copied the old Galciv3 lines from the improvementdefs and globaltechdefs into the new crusade files (3 tech specialties in total and 2 buildings) and the game just crashed on me at startup. Not entirely sure what I did wrong but would rather not waste my time trying to figure it out if someone much smarter than I has already done it.

4 Replies 11,530 Views

Oh, thanks for the update on that. So no real reason to go Thalans then it would seem. Only the Yor and Drengin have good construction buildings now I guess? I cant find a list of techs for individual abilities to save my life. Not sure why its such a secret.

4 Replies 8,893 Views

Just like the title says, the hive tech tree is missing when I play thalan or choose knowledgeable from the abilities. Playing crusade so maybe it got removed? I downloaded the tech viewer tool and its shows it should be there but it isn't. Any thoughts?

4 Replies 8,893 Views

First off, overall this game is unbelievable. Im serious it rocks. But I do have a few bones to pick let me list them. Feel free to comment on them if you would like. 1. Siege Ships -- These puppies are overpowered. They dont need a damage nerf, they just need to be slower so capital ships can catch up to them and kill them and also need to be much weaker, like artillery in any other RTS. Nuff said. 2. Single Player Campaign -- Wait there isn't one. Yeah Frasier Sibling

1 Replies 9,759 Views

Hey so I'm pretty new to the whole 3D modeling thing. Im learning XSI 6 and Ive bought a few training videos and looked all over the itnernet but I cant seem to find out how to actually make a movie from the exported stills. When you render your scene you export many frames say 1 to 100. So from these 100 still shots how do you actually make them come together into a fluid video? and then what do you use to patch sound in ? Any help is appreciated. This is an odd venue to ask on but I thoug

0 Replies 12,128 Views

Hey I've played the beta for about 30 minutes now and I only have 1 complaint at the moment. The camera is a little goofy. Perhaps its simply a matter of getting used to it but it feels very awkward when right clicking and trying to pan left or right to view your ship. Its almost as if it goes the wrong way like it needs a mouse reverse option or something. Anyone else notice this or is it just me?

12 Replies 5,260 Views

I see, so its an overall approach to Game Design that your courses are teaching. Probably a good thing. The level design is fresh on my mind because I would assume that entry game design is level design unless u pitched a proposal and were the lead designer. In which case it would probably be very hard for any young person to be taken seriously as a lead designer without a few games under his/her belt.

9 Replies 44,702 Views

I am attempting to make levels with various games and then insert custom objects and AI triggers. I decided against actually going to a game design school but perhaps I should rethink it. I find myself having trouble making levels I like becuase all the level editors available are games I dont really care to play. Not that Half-Life 2 isnt a kick butt game but wouldnt it be more impressive to a potential employer to show up with a Rainbow Six Vegas Level ? What are they telling you in design

9 Replies 44,702 Views

So ok your not going to be locked on a team if your the same race, thats good. That's really all I was wondering about, hey thanks

35 Replies 34,163 Views