I like the second idea too, but I think the choice between upgrading your village to a town and on to larger sized developments should be more of a consideration of attracting the SK's attention and increasing the doomsday counter, not one of map size.
XWerewolfX
Done as DevildogFF, though it's being down voted to oblivion. I don't understand people sometimes.
I completely agree with the above sentiments. The name Elemental has been redeemed in my opinion. Going back and renaming them all Elememtal: Fallen Enchantress, Elemental: Legendary Heroes, Elemental: Sorcerer King makes a lot of sense to me and does not dilute the name or brand. When I think of the Elemental series, I think of Stardock's fantasy 4X series that has truly found its footing and ranks among the best of all time. I honestly thought Endless Legend
Hmm this is s couple of good points. I definitely think agree that a world conquered by the SK SHOULD look more war torn and beat up. I think ink it might be too late to change that at this point, though.
Hmm, I'm thinking that the graphics ARE good enough to warrant some dedicated cards and that would be why you're all having issues. It runs like a champ on my laptop with a dedicated graphics card
[quote who="AlLanMandragoran" reply="3" id="3498241"] Sorry, did not mean to come across that way. Was trying to illustrate you can slow the doomsday counter. [/quote] I don't think you did. I think someone is just a wee bit sensitive..... *cough* BORG *cough*
[quote who="marlowe221" reply="4" id="3498249"] Legendary Heroes. That's the name of the most successful of the Elemental series by every measurement. It's simple and easily recognizable. [/quote] I believe that Legendary Heroes is already trademarked by itself. I think you should go back to War of Magic. It's descriptive and most people know this series by the Elemental name, not the War of Magic name. I liked the War of Magic: Falle
[IMG]http://imagizer.imageshack.us/v2/1280x1024q90/674/SpNNZK.png[/IMG] This kind of weird road behavior that's been in this series from the beginning HAS TO BE FIXED, please. It drives me nuts.
[quote who="Frogboy" reply="32" id="3498030"] Quoting XWerewolfX, reply 31 Frog, how much of this can we expect (as far as item customization changing looks)? Not much. Swords, maybe shields. But not clothing. It allows us to have a LOT more items since we don't have to create
These are balance issues and easily fixed. I agree, though, too. Shouldn't be that unbalanced.
Speaking of scouts, their cost should be LESS than that of a settler, not the other way around.
[quote who="Frogboy" reply="19" id="3498144"] Quoting XWerewolfX, reply 18 Quoting Frogboy, reply 15 Thanks for the grea
[quote quoting="post"] I'm really enjoying the game so far. Here a some quick notes. *Lethal Focus (Warrior skill) should not have a casting time of 1. It should execute immediately, therefore only taking one combat round to finish. *Resource improvements should either: *not be destructible because they can be rebuilt immediately *or should have hit points like the shards, if they reach zero hp then the
[quote who="Tattyhat" reply="4" id="3498138"] How about steam overlay have you guys got this turned on? [/quote] Yup.
[quote who="Frogboy" reply="15" id="3498066"] Thanks for the great feedback! I can't wait to get the minor factions in there. There's just so much interaction between them, you, the world. They're NOT like minor factions in any game we've done before. They're designed to be very very unique to themselves. [/quote] This sounds great, Frog. I'm really looking forward to them. I know hindsight is 20/20, but maybe having th
I have mine set to 8X and I'm nearing hour 5 without a single crash or mishap. Sorry, Tatty.
Frog, how much of this can we expect (as far as item customization changing looks)?
They're both so weak!! Karl is downright pathetic!
So this really is very much like a fleshed out Star Control 2 in an Elemental setting with 4X gameplay? Say that five times fast. Also, FRAK YEAH!
[quote who="parrottmath" reply="19" id="3497906"] Ah, the joy of logic and semantics. There are those who will not understand meaning of words and their gradation. I can say if you can't find something then it is hidden, even if the location is obvious. But, that does not mean, there was any intent of hiding the object even if there was no attempt to make the object obvious to most people. Keeping track of the lore, this was pretty well advertised as an elementa
Our first-ever Podcast can now be heard here: eXplorminate
[quote who="Borg999" reply="2" id="3497874"] Quoting XWerewolfX, reply 1 Now let me have those minors! [e digicons];)[/e] Do you realize how easily that could be taken out of context? [e digicons]:)[/e] [/quote] Haha, damn...NOW I do.
The more I play, the more I realize this game has more potential than any of the previous iterations. I have lots of faith.
Brad, the more I play, the more I realize this is your best Elemental game. Period. It needs this Early Access to find its potential, but it has all the makings to be your best Elemental game and one of my favorites ever. Now let me have those minors! ;) PS: How many minors are there? Just those that are in the encyclopedia?
[quote who="Frogboy" reply="12" id="3497842"] I'm going to try to get dev builds up for those who feel really frisky. [/quote] Exxxxcellent!