GrandfatherBones

GrandfatherBones

Joined Member # 2385131
1 Posts 2 Replies 318 Reputation

This is a great idea. More than other Mods this one doesn't unballance the game. But it doesn't seem to work well for me : only a few superdense cores appear in my custom maps on planets. And asteroids allways have the combo completely hollow core / moons. No other feature appears. I have not installed the copy of textures in the directory to save space. Is it the reason why the mod doesn't seem to work well ?

40 Replies 81,980 Views

Solo vs computers I've played a number of games now. I'm not a good player and never enven tried the "hard AI" The one thing I think of is : AI don't seem to use Diplomacy between them as they do with human players. Every time I played, AI seemed to be allied vs the solo human player. Or at worst AI seem to ignore each other. Two things, at my point of view, must be changed : - Once the "peace treaty" stage is reached with an AI, diplo missions should disapear or at l

0 Replies 5,670 Views

Hello 1) "No auto use" by default is not a game setting. 2) "Group abilities disabeling" is not a feature i know. But over all : why would you disable such an ability you just searched for ? Doesn't it upgrade your ship's damage delivery ? If you wish to spare AM to allow a retreat jump, I don't think AM is required to jump, you don't need to save it for this purpose.

2 Replies 10,040 Views

1) Trade income and trade routes are nor clearly visible. Trade aspect of the game should be developped. 2) please do not allow rushers to spoil that game too ! Too many games are manic clickers/do-allways-the-same-thing-fast-fast-fast players. This is boring. 3) Random tech should be available. So each game would be different from the other. I know this is a VERY hard thing to do to keep the game balanced. Keep an eye on Sword of the Stars excellent system (base tech + random

255 Replies 76,946 Views