Stratigamo

Stratigamo

Joined Member # 2383835
3 Posts 4 Replies 406 Reputation

No i know what hes talking about. This happends to me if I alt-tab outta the game, and then back. The tactical battles show no spell effects untill i restart the game. I'm using an nvidia 275 GTX, latest drivers.

17 Replies 6,837 Views

Just wondering if people are uploading maps using the interface provided in-game? I've been glancing at the available maps for a few days now and there still the same old ones there. Is this function currently inoperable?

0 Replies 1,714 Views

Possible bug: When a city is selected, and then when the player attempts to select another city or unit, the camera scrolls back to the previously selected city. Only way to combat this is to manually deselect the city Possible bug: I'm not sure if this is 1.5 specific, but i just started a game and within 7-10 tiles of my starting city are TONS of resources (2x gold mine, 1x tech, 1x arcane, 1x material mine, like 3x food). This is after i upgraded maps once, and if I'm correct (i mi

23 Replies 19,212 Views

I second this! Great idea. Was just thinking it would be cool to be able to customize my units more. Also it would be cool to have the option to hide armor, or have a seperate apperence tab that only for show.

3 Replies 5,250 Views

A turn based strat game needs good, and hopefully excellent grade AI. Multiplayer just isn't as fun for many people, including me because of the time investment. Now I know the day 0 patch is coming out today with supposed AI improvements, however I feel that it won't cover all of the many issues associated with the current state of the AI. I've played Gal Civ II for many many many games, and perhaps I'm a bit spoiled by the AI's intelligent behavior in that game. I was expecting the

1 Replies 145 Views

1.01 just was released for Elemental: War of Magic. Hopefully it will correct my crash on saving a game! Heres some notes: Elemental - War of Magic ------------------------ Welcome to the world of Elemental! Elemental 1.01 ------------------------ * Lots of new seed maps (particularly for medium and large) * Enemy Unit caching modified so that they are released from the game after death (this should address the “game ge

38 Replies 35,089 Views

Please post up some videos of your first games....I'd like to see a 50 part game on youtube while i wait to pass the time untill I can play. A streaming service would work as well. Thanks ahead of time!!

5 Replies 5,147 Views

Yes I find this quite annoying myself. Actually i find it very annoying. However if you press "g" for guard that fleet/ship won't bother you agian for awhile unless you move a fleet/ship that is close to the one that is guarding(this is an OK gameplay addition because i ussualy move many ships in the general location all at once). I would welcome an option to disable this "feature" and make it use the tab key instead. Sometimes when I play on a large/h

19 Replies 12,844 Views

Hello, im not much of a modder but i think i have a good idea that would help me, and the rest of the aspiring map makers out there to become more active in making maps. For even a non expert programmer(which im not even a novice) this would be pretty easy to do. I was poking around the custom map XML files and was not happy with all the cords of the various objects. For one thing if i was to design a custom map, it would be next to impossible for me to imagine where all the planets go using jus

12 Replies 11,752 Views