Grifman here, reporting for duty, already pre-ordered the game!
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Grifman here, reporting for duty, already pre-ordered the game!
from the ground up to optimize it. One of the things I hated about that game.
I like what you are doing with planetary development. Having different tile with different bonuses )something Ascendancy did well - one of the few things ) and limiting development on planets will give them more character rather than just generic planets, the only difference being generally size and some habitability rating in the past. It will also build some strategy into plane