> You named one bug that I have never seen in SK And yet someone else in this same thread said they've seen in in pre-release just hadn't seen it in release yet. Honest Frogboy, I've bought damn near every game you've made / been involved in since GalCiv 2. Would have bought original GalCiv but I didn't learn about it until 2 came out (although I probably have picked it up in some bundle). Seriously, the # of bugs in your games
Malekish
> Have seen this pre release but so far not in post release Yes, 1.0 And have seen it in every version of SC/FE/Whatever I've played before then. Just an example of stupid bugs in the engine that have been around and been pointed out time after time and ignored time after time.
Tried to move an army out of my city after defending it, the new army consisted of several of my main units **and** 2 archers & 2 snipers which are part of my normal "defending" forces. Seriously? You guys can't even get that right? Spells. Feedback has been given all beta that the spells were useless. The only combat spell worth casting is Blizzard. Enchantment spells are the only thing worth casting. S
Played a game this morning using custom sovereign and never got the universal spells.