*breaking news* "This is a breaking report, the Thalan passengers that crash landed there vessel 16 hours ago are still in critical care. " " I am Joined by The directory of the Earth Capitol Hospital where the Thalan survivors are being cared for, Can we have a word" the intreped reporter asked. "Our Top Medics are working with the less injured Thalan's to help heal the injured crew" the Director replied "Director, What is the status of contact with the Thalan's and w
mementh
Care to make that a economic/influance base? i would love to use it Been a while since i posted an image or two Trying this out in my latest game: -
DUDE GREAT SHIPS!!! Any chance they are compatable with kyros mod and available for others?
I have my game since only 1 week, and i didn't spend more than a few minutes on my ships. SHAME on ME !!!! <img id="ImageResize_Image_45" onload="ImageResizer.createOn(this);" src="http://images.stardock.com/gc2/T_DL/smiles/Congrats.gif" align="absmiddle" b
Ok.. i looked @ the map editor.. looks VERY good.. BUT man.. being honest.. make a RANDOM MAP GENERATOR.. I don't care if it is not equal to what the game itself can do.. just that it does it somewhat ok... This would allow me to make a map easier a just tweak what i want (i loved that about galciv 1) So, what can be done? Starnames... I don't want to name all my stars.... Thanks
Hey General Pants... is there a link to your mod? does anyone have a link to ALL the jewlry/weapon and such mods available?
middle sections of both these types of bases seems totally missing. if they can be turned into jewelry, do you think you could throw those into an update at some point? (if you haven't already... i honestly haven't checked the main KHSM board in a while). I already added the culture base to my second jewel pack, and I will add the military one too. will your pack work with kr
Better invasion graphics - they fight like its the US Revolutionary War. More building types such as: multiple types of monuments military building for aircraft point defence platform to defend against bombardment orbital defense platform a presidential palace Make it where you can play against 11 other major c
mementh WOW.. where can we get both of these i did the first one, mementh . i've added to the design substantially since i posted those pics. i'll try to make it a point to upload it to the library this weekend (the design will require KHSM). danielost , what do you set your specular intensity to? i like how so much light reflects from your ship hulls. might it also be your vide
IMHO this guy is a jerk... the developers for this game make themselves more open to issues and concerns then ANYOTHER COMPANY!!!!! They directly update the game based on OUR FEEDBACK!!!! But in reguards to second hand sales.. yes they are perfectly legal.. stardock wont support them though and wont help you get updates...... Just like piracy is (as far as i can see) legal?(or at least thought of on the same level, they wont stop it, but they wont support it) They
WOW.. where can we get both of these a city-ship - i hope the inspiration is obvious <img s
Some of these are "me too's" and some will have my ideas (note i had to make a major quote to seperate all the minor ones i think) ***************************************** Starbase Streamlined starbase upgrading. There are too many weapon/defense upgrades and they are far too costly. A more ambitious idea would be to eliminate the direct dependence on planetary production. Allow the player to BUY starbase upgra
same issue here.. got parts going all over the place.. they seem to come from transparent? (like the blue for "engines" here is my debug Debug Message: Version v1.6 beta 4 Dark Avatar last updated on: Thu May 17 16:44:56 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 5/24/2007, 02:30:00 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: LUKE Operating System: Wind
I see that 1.6 is going to have alot of good changes.. the most i like is: the remove 300% tile replace with 100% and 30% pop growth. Alot of bug fix's issues... Repair/more hp for star bases (desperately needed for late games) Rights of passage... I would like more control over asteroids (IE blow a 0 class planet up and get asteroids)
Class 1. Nvm the terraforming improvements, even a class 1 planet has a pop cap of 6.00b, which means in time it'll pay for itself and eventually create a profit. Exactly why that AI was doing so good was because he had a strong money base when they are happy
The lower class planets seem to be a good idea too bad i missed out on the beta
the problem i think is.. rushing is the players main ability.. its a good idea to slow it down with techs.. but changing the research rate should help SOME.. but i think that there should be multiple options.. like.. / Toxic atmpsphere - Dome - Toxic cleanup - Oxygen generators Colinization - - Normal planet (just normal deals here like 1.4's setup) \ Water plant - Floating Cities - Underwater domes - Deep Sea Domes Dome
IMHO i hope they make things different.. to combine both planetary improvements and this new colony deal... i think that you should be able to setup domes for people to live in on harsh planets and have only a limited amount of growth area (this is for those that like to rush colony, but requires some tech research) and then as you go along those planets can be made better/more habitable and not need domes and such. this would open up more spots or reduce the cost of makin
a good story is a good thing i awaite the next update
it could work with a mod.. i mean.. add a tech tree for ship and it would mean more "repair" for the organics.. defence for psychics and normal for metal.. is there a way to disable a tech if you research another?
i think there needs to be a warning when you double click asking if you wan tot load or save.. or a option to save/load (user changable)
well.. there could be a new "virus" that renders all gates dead... or you could just say that all major races have shielded there gates to prevent unauthorized troops arriving. Currently its impossable to have "stargates" for any reason you could create a sorta gate jumping technique (using starbases to be "stargate nodes" like what they did in one of the last atlantis episodes to allow travel between earth and atlantis without needing a ZPM. This would
i think there should be a option as well for you to "mark" what you feel are specific times and places
this would make a great impact i would love to see it
you could create a scenario that gives you a small hulled ship that has teh same specs