I am not sure if this is where you want the feedback at or somewhere else, so I apologize if this is the wrong spot.
At any rate, I have only played a couple skirmish games so far as Earth Forces and I like the aesthetics, but they feel incredibly slow.
I understand this is an early beta and things will improve, but I will say the interface is very clunky for everything. I know you are going a different route from Ashes one, but it really feels like we are throwing the baby out with the bathwater on this as it looks and feels way too different.
Most of my issues so far I am sure will be adjusted or I could get used to with time, but there is one feature that is a hard no for me and that is the building slots. I'm sure there will be people that like it so maybe a toggle to turn it off, but for me it is really close to being a deal breaker. It is too restrictive and causes too much frustration for me. Slows things down and doesn't allow for turtling if that is something you like to do. It also spreads out your manufacturing too much which can make it more frustrating to find what you are looking for when there is a lot of other things going on.
I have more play testing to do, but I am still optimistic for the game even with the current rough state of thing.
Hello! I appreciate you taking the time to write this out and share your feedback. We are internally testing options and variations for the building slots as originally we wanted it to be more impactful than what it became, even with the defensive structures not counting towards slot we understand the want people have for base building and are listening closely to feedback from the demo on how to best build and improve the game. I appreciate your optimism, and if youd like to help support the game, consider leaving a review.