Current priorities are implementing Juggernauts, Vulcan and better modding support. Afterwards we'll be pushing a lot for stability (Fixing crashes.) and getting some more QoL changes in. Unit responsiveness is important, but it's not at the top of the list.
Awesome thanks for sharing. Any idea how much performance benefits we might see from Vulkan?
Mantle was donated by AMD to Khronos who used Mantle as a foundation to build Vulkan on. And I remember like it was yesterday the Star Swarm demo Oxide did with Mantle where an FX-8350 clocked at 2Ghz still lead to a GPU bottleneck on a RX290. That's crazy!