My complaint about the fog of war is the way the terrain pops in too slowly, so I can make a unit positioning blunder. It would be nice if my unit paused at the limit of it's vision if it encounters a hostile and let me manage it's movement. If they get the "not attacked on the overland map" working for heroes and items that would be great.
The FOW graphics are nice, though.
(honestly, not trying to hijack)