Deceiver_0 Deceiver_0

Patch Stat Changes Forum [NEW TOPIC: Adjudicators 8/25/09]!!

Patch Stat Changes Forum [NEW TOPIC: Adjudicators 8/25/09]!!

For Sins 1.18 and Entrenchment 1.04

This is a post that I will update regularly to give the DEVS a better idea of what people think should be done to stats in the next patch. This is ONLY for patches, no new ships or elaborate concepts for the next expansion. This is for dealing with peoples’ concerns about balance. If there’s a balance idea you have that’s not on here, post it and I’ll put it up for voting if it seems valid. I love the fact that ICO pays attention to the forums and what people suggest, I’d like to make it easier for them. The idea is to have all ideas posted straight forward and ranked so the DEVS don’t have to sift through pages and pages to find popular ideas. SP and MP players are both welcome to comment. Post yay or nay for any idea you like or dislike (be specific please) or say no fix needed. If you’d like I’ll also insert specific values you may come up with. Some votes will be taken from other threads.

* Topics shoud be considered independent of eachother, vote for each topic as if the Devs were to choose only 1. Yay for fixes that you think would work, nay for fixes that you think won't*

** Now there's an easier way to cast your vote, download the easy entry form, fill it out and then copy and paste your results!**

>> Download The Easy Entry Form <<

REFERENCES
Several members of the community have taken it upon themselves to run tests to prove imbalances and recommend possible fixes. I would Encourage everyone commenting here to read these and become more informed.
Raging Amish's Lums vs Enforcers                           JJs HC Tests                      JJs Illum Tests

Deceivers Subjugator thread                        Deceivers Cap Carrier thread         

RAGING AMISH's Balance MOD

Game Bugs

These need to be addressed before anything else. The following is a compiled list of all known game bugs. Thanks to Pawelo for helping me compile and test these. If you can think of any others that aren't on here leave a comment to let me know.

-Embargo Level 2 and 3 do not stop cargo ships.

-Phasic Trap Research level 2 does not do anything.

-Magnetize does not interrupt channeled abilities

-Disruptive Strikes does not work on pulse beams

-Allegiance through wormholes is flawed.

-Wrong Sound effects on: Anima Tempest, repair cloud, nanite armor, EMP blast

-Infocard errors: Dunov shield restore does not increase mitigation, labs do not speed up build time

-Akkan Colonize ability does not always spawn extractors at lvl2 and lvl3.

-Subverters Disrupt Shields can not target structures with shields

-Some musics and Orange Skybox are not used.

 

SOLANUS ADJUDICATORS

The adjudicator, while it can target multiple structures, just doesnt have the punch its TEC cousin the Ogrovs has and has difficulty handling tight clusters of structures supported by repair bays. Also, without a well functioning healing unit, the poor adjudicator simply cant live long enough in the throws of battle to make a huge difference. We've discussed the changes, now its time to get official votes on them.

     Buff the Adjudicator-
                         Change armor type?:

                              Yay-           JuleTron              Kitkun                           N3rull
                                               eoncommander

                              Nay-           Dargoon999         Warlord Mike

                         Reduce supply cost?:

                              Yay-           JuleTron              Kitkun                            Dargoon999
                                               Warlord Mike        Darvin3                         SivCorp
                                              
eoncommander

                              Nay-           

                         Reduce number of firing banks to increase damage per target?:

                              Yay-            Warlord Mike        eoncommander

                              Nay-            Kitkun                  N3rull                            Dargoon999

                         Increase damage?:

                              Yay-            Warlord Mike         eoncommander

                              Nay-            Kitkun                  Dargoon999

                         Increase shields?:

                             Yay-            JuleTron                Kitkun                           eoncommander

                             Nay-            Dargoon999           Warlord Mike

      No Fix Needed-                    Ryat                      Extremor

MINES

These little critters were introduced in Entrenchment and have been seldom used. They are purely defensive, extremely expensive, and a huge gamble to put your money in. There's been much discussion on possible fixes, but now its time for an official vote, so here you go.

      Buff Mines
                        Increase damage?

                            Yay-              Juletron                Whiskey144                 SivCorp
                                                Extremor

             
               Nay-              EadTaes               Raging Amish               Ovi_187
                                                Kitkun                  eoncommander

                        Increase damage radius?

                            Yay-             Top Vasari             Whiskey144                  EadTaes
                                               Warlord Mike          Ovi_187                        SivCorp
                                               Extremor                eoncommander

                            Nay-             Juletron                 N3rull                           Raging Amish
                                               Kitkun

                        Increase activation radius?

                            Yay-             Warlord Mike         eoncommander

                            Nay-             EadTaes                JuleTron                       N3rull
                                              
Raging Amish         Ovi_187                       Kitkun
                                               Extremor

                        Increase mines per deployment?

                            Yay-             eoncommander

                            Nay-             EadTaes                N3rull                         Raging Amish
                                              
Warlord Mike          Ovi_187                     Kitkun
                                              
Extremor

                        Increase deployment spread?

                            Yay-           Warlord Mike            Extremor                    eoncommander

                            Nay-           Juletron                   EadTaes                     N3rull
                                             Raging Amish           Ovi_187                     Kitkun

                        Decrease cost?

                            Yay-           Juletron                   Mindseye(25%)           EadTaes(25%)
                                             Dargoon999             Whiskey144
                N3rull(20%)
                                            
Warlord Mike            Ovi_187                     Kitkun
                                             Extremor

                            Nay-           Raging Amish            eoncommander

                        Reduce build time for Proximity Mines(TEC)?

                            Yay-           Juletron                   Whiskey144                EadTaes
                                             Raging Amish           Warlord Mike               Ovi_187
                                             Kitkun                      Extremor

                            Nay-

                        Increase duration of Gravity Mines(Vasari)?
 
                            Yay-           Juletron                   N3rull                  Mindseye
                                            
Ovi_187                   Kitkun                 Extremor

                            Nay-           EadTaes                  Raging Amish

                        Fix homming mines AI to return to original deployment location(Advent)?
 
                            Yay-           JuleTron                  EadTaes              N3rull
                                             Mindseye                 Warlord Mike       Ovi_187
                                            
SivCorp                    Kitkun                Extremor
                                            
eoncommander

                            Nay-           Raging Amish

                        Make Gravity Mines an upgrade to existing mines?

                            Yay-           N3rull                      Juletron               Dargoon999
                                             Ue-Carbon               Deceiver_0           Mindseye
                                            
Kitkun                     Extremor
                                          

                            Nay-           EadTaes                  Raging Amish

      No fix needed-

SIEGE FRIGATES

Costing more than most Heavy Cruisers, one would expect siege frigates to be able to handle a simple task like bombing a planet to oblivion, but with their super thin and weak hulls they certainly aren't worth the cost, and with Entrenchments bombardment protection on starbases, siege frigates find themselves in the obsolete unit pile. Personally I think they should be tough as nails since all they do is bomb planets and cost loads of resources and precious supply. With a decent buff these units could be the terror they once were and possibly bring back some of the planetary defense tech that fell from use after their nerf. (planetary shielding anyone?)

      Buff Siege Frigates

                        Increase Hp/shields/armor?:
 
                              Yay-             Deceiver_0(Hp)     Volt_Cruelerz   Darvin3
                                                  Ryat
                   EadTaes         Dargoon999(10%)
                                                  N3rull(+nerf)        
Kitkun            eoncommander   


                              Nay-             Soasertsus         Cykur                Mindseye
                                                 Raging Amish      Ascension          Howdidudothat
                                                 Ovi_187              Sobric               Warlord Mike
                                                 Extremor

                        Change armor type (currently light)?:

                              Yay-             Deceiver_0(v. heavy)  Soasertsus(v. heavy)  Volt_Cruelerz(heavy/v.heavy)
                                                
EadTaes (heavy)        Dargoon999(heavy)    N3rull(heavy)
                                                
SivCorp                     Extremor(heavy)         eoncommander


                              Nay-             Darvin3              Cykur                Ryat
                                                
Mindseye            Raging Amish     Ascension
                                                
Howdidudothat     Ovi_187             Sobric
                                                
Warlord Mike       Kitkun
 
                        Decrease Resource cost?:

                              Yay-             Soasertsus        Darvin3               EadTaes
                                                  Howdidudothat
  Sobric                 Extremor              


                              Nay-             Volt_Cruelerz      Cykur                 Ryat 
                                                 Dargoon999        Mindseye           Raging Amish
                                                 Ascension           Ovi_187             Warlord Mike
                                                 Kitkun

                        Decrease Supply Cost?:

                              Yay-            Soasertsus(6)     Darvin3               Cykur
                                                 Ryat(10)           EadTaes(10)        Dargoon999(10)
                                                 Mindseye          Howdidudothat      Raging Amish(12)
                                                 Ascension(12)   Ovi_187                mbaron888(8)
                                                 Sobric              Warlord Mike         SivCorp
                                                 Kitkun              eoncommander

                             
                              Nay-            Volt_Cruelerz     Extremor  

                        Increase Bombardment damage?:

                              Yay-            Volt_Cruelerz     Dargoon999(20%) Warlord Mike
                                                 Extremor

             
                              Nay-            Soasertsus         Darvin3               Cykur
                                               
Ryat                  EadTaes              Mindseye
                                               
Raging Amish     Ascension            Howdidudothat
                                               
Ovi_187             Sobric                 SivCorp
                                               
Kitkun                eoncommander


                        Make TEC Heavy Fallout Active (currently passive)?:

                              Yay-             Deceiver_0        Soasertsus            Volt_Cruelerz
                                                 Darvin3            Cykur                   Ryat
                                                
Dargoon999      N3rull                   Mindseye
                                                 Raging Amish    Ovi_187               Sobric
                                                 Warlord Mike     Kitkun


                              Nay-             EadTaes           Ascension             Howdidudothat

                        Reduce Heavy Fallout effect time (currently 6 minutes)?:

                              Yay-             Darvin3          Sobric                     Warlord Mike

                             
                              Nay-             Soasertsus       Volt_Cruelerz          Cykur
                                                 Ryat                EadTaes                 Dargoon999
                                                
Mindseye         Raging Amish          Ascension
                                                
Howdidudothat  Ovi_187                 Kitkun

                        Reduce Xp value (currently 65xp)?:

                              Yay-             Soasertsus       Darvin3(40)            Cykur
                                                 EadTaes(15)     Dargoon999(30)     Ovi_187
                                                 Kitkun


                              Nay-             Volt_Cruelerz    Ryat                     Mindseye
                                                
Raging Amish   Ascension              Howdidudothat
                                                 Sobric              Warlord Mike
                       
                        Apply fixes to siege militia?:

                              Yay-             Deceiver_0         Soasertsus              Volt_Cruelerz
                                                
Darvin3              EadTaes                 Dargoon999
                                                 Raging Amish     Ovi_187                  Sobric
                                                 Warlord Mike      Kitkun                    Extremor

                            
                              Nay-             Ryat                  Ascension              Howdidudothat             

                        Apply fixes to siege pirates?:

                              Yay-             Darvin3              EadTaes                 Dargoon999
                                                 Raging Amish      Ovi_187                 Warlord Mike
                                                 Kitkun                Extremor


                              Nay-             Soasertsus         Volt_Cruelerz           Ryat
                                                 
Ascension          Howdidudothat         Sobric


      No Fix Needed-

 

SEREVUN OVERSEER

The overseer is a powerful, but seldom used ship due to it's current lack of usability. I'd recommend anyone planning on voting on this topic read a few of the replies on page 5, where Ascension and I debated some changes. I've also thrown in a few ideas to make overseers 'Jump Degradation' ability a little more potent for the 100AM and channeling it costs.

      Buff Serevun Overseers-
                       
                         Increase firing arc of abilities?:

                              Yay-              Deceiver_0           JuleTron                Volt_Cruelerz
                                                  Ascension            Soasertsus             milo896

                                                  Howdidudothat     lifekatana               N3rull
                                                  Mindseye            Cykur                     EadTaes
                                                 
Raging Amish      Ovi_187                 Warlord Mike  
                                                  Kitkun                 Extremor                eoncommander

                              Nay-             Pbhead                Sobric
                      
                         Increase turn rate?:

                              Yay-              Deceiver_0           JuleTron                Volt_Cruelerz
                                                  Ascension           
Soasertsus             milo896
                                                  Howdidudothat     lifekatana              N3rull
                                                 
Mindseye            Pbhead                  Raging Amish 
                                                  Ovi_187              Warlord Mike          Kitkun
                                                  Extremor             eoncommander

                              Nay-             EadTaes              Sobric                    SivCorp

                         Make 'Reactive nanite armor' omnidirectional (360 degrees)?:

                              Yay-              Ascension           Raging Amish          Sobric
                                                 
Warlord Mike       SivCorp                   Extremor

                              Nay-              Deceiver_0          Soasertsus              Darvin3                                              
                                                  milo896
              Howdidudothat         lifekatana
                                                  N3rull                 Mindseye                 Pbhead
                                                  EadTaes             Ovi_187                   Kitkun
                                                  eoncommander

                      
   Increase reduction of jump speed for 'Jump Degradation'?:

                              Yay-              milo896              Howdidudothat         Mindseye
                                                 
EadTaes              Ovi_187                  Sobric
                                                  Kitkun                 Extremor                 eoncommander

                              Nay-              Soasertsus          lifekatana               Pbhead
                                                  Raging Amish
 
                         Allow 'Jump Degradation' to do a damage % to incoming enemy vessels' hulls?:

                              Yay-              Deceiver_0 (5-10%)  Soasertsus(20%AM)  Darvin3
                                                  milo896              N3rull(speed reduction)  Kitkun
                                                  eoncommander

                              Nay-              Howdidudothat     lifekatana              Mindseye
                                                  Pbhead               EadTaes                 Raging Amish
                                                 
Ovi_187              Sobric                     Extremor

                        Allow 'Jump Degradation' to disable passive regeneration?

                              Yay-              Raging Amish       Deceiver_0              Diplominator
                                                  Juletron               
Sobric                    Extremor                 

                              Nay-              Ovi_187               Howdidudothat         Cykur
                                                  Kitkun

         No Fix Needed-


SKAROVAS ENFORCER

The relative weakness of the Enforcer has recently been brought to the forums attention (thanks JohnJames). With their higher resource cost, higher supply cost and more expensive upgrades, enforcers are unfortunately left in the dust by their counterparts. Many speculate that their extra ability (reintegration) is the cause for such a skewed balance, while others agree that reintegration lacks the power enforcers deserve. The following are some fixes that have been proposed. Personally, I think the Vasari should get a little more for what they pay for.

           Buff Skarovas Enforcers-

                         Decrease Resource Cost?:

                              Yay-              Ascension              EadTaes                  Sobric          

                              Nay-              Deceiver_0             Soasertsus               Volt_Cruelerz
                                                  lifekatana     
         Howdidudothat          Darvin3
                                                  Mindseye               Raging Amish            Ovi_187
                                                 
Warlord Mike          Kitkun                      Extremor  
                                                 
eoncommander      
               
                         Decrease Supply Cost?:

                              Yay-              Soasertsus             Sobric                       Extremor

                              Nay-              Deceiver_0             Volt_Cruelerz             lifekatana
                                           
       Howdidudothat        Darvin3                     Mindseye
                                                  EadTaes                 Raging Amish            Ovi_187
                                                 
Kitkun                    eoncommander

                     
    Increase hp/shields/armor?:

                              Yay-              Deceiver_0               Darvin3                   EadTaes(armor+1)
                                                  Raging Amish           SivCorp                   Kitkun
                                                  eoncommander
                           
                              Nay-              Volt_Cruelerz           Soasertsus               lifekatana
                                                 
Howdidudothat         Mindseye                 Ovi_187
                                                 
Sobric                     Extremor

                    
     Increase Damage?:

                              Yay-              Deceiver_0              Soasertsus                Ascension
                                                  JuleTron                 
Darvin3                    Howdidudothat
                                                  Mindseye                
Cykur                      EadTaes(22)
                                                  Raging Amish(21.6)  Ovi_187                   Sobric
                                                  Warlord Mike           SivCorp                    Kitkun
                                                  eoncommander

                              Nay-              Volt_Cruelerz           lifekatana                Extremor         

            
             Cheaper damage upgrades?:

                              Yay-              Deceiver_0              Volt_cruelerz              Top Vasari
                                                   Ascension               DesConnor                Raging Amish
                                                   N3rull                     lifekatana                 JuleTron 

                                                  
Darvin3                  Howdidudothat           Mindseye
                                                  
EadTaes                 Sobric                       Warlord Mike
                                                  
SivCorp                  Extremor                   eoncommander     

                              Nay-              Soasertsus              Ovi_187                    Kitkun

                    
     Higher reintegration rate?:

                              Yay-              Deceiver_0              Volt_cruelerz              Top Vasari
                                                  Soasertsus              N3rull                        lifekatana
                                                  JuleTron                
Darvin3                      Howdidudothat
                                                 
Ovi_187                  Sobric                        Kitkun

                              Nay-             Mindseye                 EadTaes                    Raging Amish 
                                                 Extremor

           No Fix Needed-                 Pbhead

DOMINA SUBJUGATORS

The domina has been an a lot of peoples (f spending money on that) list for sometime. I tested and observed the subjugator while I was examining carrier caps and wrote a report on them as well. Here's some fixes that have been proposed for the Domina as well as the Stilakus Subverter (whose destiny is quite intertwined with the domina). I'll be putting the Subverter question under the REPULSE section as it has to do more as a counter to it.

          Buff Domina Subjugators-

                         Increase firing arc of abilities?:

                                Yay-            Deceiver_0             Mindseye              Darvin3
                                                  Gugabalog            
Cykur(heal only)    Raging Amish
                                                 
Ovi_187                 Sobric                   Warlord Mike
                                                 
SivCorp                  Kitkun                   eoncommander       

                                Nay-            EadTaes                lifekatana             Pbhead

              
           Increase turn rate?:

                                Yay-            Deceiver_0             Darvin3                Gugabalog
                                                  Mindseye               Pbhead               
Raging Amish
                                                  Ovi_187                 Sobric                  Warlord Mike
                                                  Kitkun                    eoncommander

                                Nay-            EadTaes                lifekatana

                  
       Make abilities AOE?:

                                Yay-            Warlord Mike          SivCorp                eoncommander

                                Nay-            Deceiver_0             EadTaes               Gugabalog    
                                                  Darvin3                  lifekatana             Mindseye
                                                 
Pbhead                  Raging Amish        Ovi_187
                                                 
Sobric                    Kitkun

            
             Remove channeling from abilities?:

                               Yay-             EadTaes                Gugabalog             lifekatana
                                                 
Raging Amish         Sobric                   Warlord Mike
                                                  Kitkun

              
                 Nay-             Deceiver_0             Darvin3                 Mindseye
                                                 
Pbhead                  Ovi_187                SivCorp
                                                  eoncommander

                
         Fix Targeting AI (on all abilities for all races) to prevent wasteful use?:

                               Yay-             Deceiver_0             Darvin3                  EadTaes
                                                  Gugabalog             Soasertsus             lifekatana
                                                  Mindseye               Pbhead                 
Cykur
                                                 
Raging Amish         Ovi_187                 Sobric
                                                 
Warlord Mike          SivCorp                  Kitkun
                                                 
eoncommander


                               Nay-             Pbhead

           No Fix Needed-

CARRIER CLASS CAPITAL SHIPS

I've noticed people use Carrier Caps generally for 1 ability, and not for the strikecraft and SC bonuses they offer. Weaker than most other classes, they are sparse and somewhat unthreatening on the battle field. Personally I think they should offer more benefit in the strike craft department than they do now. I've written a detailed report on them, and taken some of the proposed changes from it for this thread.

             Buff Carrier Caps-

                        Increase Initial Armor?

                                Yay-          Deceiver_0              Soasertsus            Ryat
                                                Howdidudothat         Gugabalog          
Warlord Mike
                                                SivCorp                   Kitkun

                                Nay-          Darvin3                  -Ue_Carbon          mbaron888
                                                Pirate-Jack             EadTaes              DesConnor
                                                Swordsalmon          lifekatana           
Pbhead
                                                Raging Amish         Ovi_187               Sobric
                                                Extremor                eoncommander

            
            Increase Squadron Capacity?

                                Yay-          Deceiver_0 (see thread)  Soasertsus      Ryat
                                                -Ue_Carbon              ReadyMan           Howdidudothat
                                                mbaron888              Pirate-Jack          EadTaes
                                                DesConnor               Mindseye            Swordsalmon
                                                Gugabalog               N3rull                  lifekatana
                                                -aceca-                   Derek06              
Ovi_187
                                               
Sobric                     Warlord Mike        SivCorp
                                               
Kitkun                     Extremor             eoncommander

                                Nay-          Darvin3                  Raging Amish          

                
        Make SC buffs AOE?

                                Yay-          EadTaes               DesConnor               Swordsalmon
                                                Gugabalog           
Derek06                   Raging Amish
                                               
Sobric                   SivCorp                    Extremor
 
                                Nay-          Deceiver_0             Soasertsus              Ryat
                                                Darvin3                  -Ue_Carbon             Howdidudothat
                                                mbaron888            Pirate-Jack               lifekatana
                                               
Pbhead                  Ovi_187                  Kitkun
                                               
eoncommander


                        Increase additional drones(Adept Drone Anima)?

                                Yay-          Deceiver_0               Darvin3                 Howdidudothat
                                                 Mindseye                 Swordsalmon         Gugabalog
                                                
Derek06                  Raging Amish        Sobric 
                                               
SivCorp                    Kitkun               

               
                 Nay-          Soasertsus               Ryat                     -Ue_Carbon
                                                 mbaron888              Pirate-Jack           EadTaes
                                                DesConnor                lifekatana           
Pbhead
                                                Ovi_187                    Extremor             eoncommander

                        Re-work Scramble Bombers?

                                Yay-          Deceiver_0               Soasertsus            Ryat
                                                Darvin3                    -Ue_Carbon          Howdidudothat
                                                mbaron888              Pirate-Jack            EadTaes
                                                DesConnor               Mindseye              Swordsalmon   
                                                Gugabalog               N3rull                    lifekatana
                                                Pbhead                   
Derek06               Raging Amish
                                               
Ovi_187                   Sobric                   Warlord Mike
                                               
SivCorp                    Kitkun                  Extremor
                                                eoncommander

      
                          Nay-        

           No Fix Needed-

LIGHT FRIGATES

Most agree that Light Frigates don't scale well. Being limited in their usefulness early game, and becoming almsot complete obsolete late game with Heavy Cruiser research. Many ideas have been thrown around to get light frigates back on the battle field.

            Buff Light Frigates-

                        Increase Damage?:

                                  Yay-         TheRezonator       Gugabalog               Darvin3
                                                  -Ue_carbon          Howdidudothat         JuleTron
                                                  Pirate-Jack          N3rull                      Ascension
                                                 
Cykur                  Dargoon999(20%)   Raging Amish(Vasari: 12)
                                                 
Ovi_187              SivCorp(10%)          

             
                     Nay-         Volt_cruelerz         mbaron888              DesConnor
                                                 lifekatana            
Pbhead                   EadTaes
                                                 Sobric                   Kitkun                     Extremor
                                                 eoncommander

                 
       Increase Damage bonus to heavy armor type?:

                                  Yay-         Deceiver_0           TheRezonator           Gugabalog
                                                 -Ue_carbon          JuleTron                  Pirate-Jack
                                                 Howdidudothat     mbaron888              DesConnor(Light)
            
                                     Ascension            lifekatana                EadTaes
                                                 Dargoon999         Raging Amish(175%+)   Ovi_187
                                                 Sobric                  SivCorp(25%)           Kitkun
                                                
Extremor             eoncommander

                                  Nay-         Volt_cruelerz        Pbhead    
                
   
                        Increase Hp/Shields/Armor?:

                                  Yay-          Deceiver_0(armor)      TheRezonator     Gugabalog
                                                  Darvin3                      JuleTron            Ascension
                                                  lifekatana                 
Dargoon999(10%)  Ovi_187
                                                  Warlord Mike              eoncommander

                                  Nay-          Volt_cruelerz       Pirate-Jack               Howdidudothat
                                                   mbaron888        DesConnor              
Pbhead
                                                   EadTaes            Raging Amish           Sobric
                                                   SivCorp             Kitkun                      Extremor
                  
                         Increase ability range?:

                                  Yay-          Deceiver_0          TheRezonator            Gugabalog
                                                  Volt_cruelerz       -Ue_carbon                JuleTron
                                                  Ascension          
Eadtaes                     Dargoon999
                                                  Raging Amish      Ovi_187                    Sobric
                                                  Kitkun                Extremor                   eoncommander
 
                                  Nay-          Howdidudothat    mbaron888               DesConnor
                                                  lifekatana          
Pbhead                   
                                                  
                 
       Increase firing arc?:

                                  Yay-          TheRezonator       Gugabalog              -Ue_carbon
                                                  JuleTron               Pirate-Jack               Howdidudothat
                                                  DesConnor            N3rull                      Ascension
                                                 
Eadtaes                Raging Amish           Sobric
                                                  Warlord Mike        SivCorp                    Extremor

                                  Nay-          Volt_cruelerz         mbaron888               lifekatana
                                                 
Pbhead                Dargoon999              Ovi_187
                                                  Kitkun                  eoncommander

           
             Increase turn speed?:

                                  Yay-          Darvin3                 EadTaes                TheRezonator
                                                  Pirate-Jack             ReadyMan            Howdidudothat
                                                  mbaron888            DesConnor            Mindseye
                                                  N3rull                    Ascension              Pbhead
                                                 
Eadtaes                 Dargoon999          Raging Amish
                                                 
Ovi_187                 Sobric                  Warlord Mike
                                                 
SivCorp                  Extremor              eoncommander

                                  Nay-         lifekatana              Kitkun

             Tweak Targeting AI to favor support cruisers?:

                                  Yay-         Deceiver_0           TheRezonator           Gugabalog
                                                 Darvin3               Volt_cruelerz             JuleTron
                                                 Pirate-Jack           mbaron888               DesConnor
                                                 N3rull                  Ascension                  lifekatana
                                                
Eadtaes               Dargoon999              Raging Amish
                                                
Ovi_187               Sobric                      Warlord Mike
                                                
SivCorp                Kitkun                     Extremor
                                                 eoncommander

                                  Nay-        Howdidudothat      Pbhead

     
        Nerf Counters-

                          Decrease LRF Damage?:
   
                                  Yay-          Proletari                Darvin3               Azrak_Navarion
                                                 ReadyMan             Howdidudothat     Mindseye
                                                 Ascension             
Eadtaes               Dargoon999(10%)

                                  Nay-          Deceiver_0           Volt_cruelerz          Pirate-Jack
                                                  mbaron888          DesConnor             lifekatana
                                                 
Pbhead               Raging Amish         Ovi_187
                                                 
Sobric                 Warlord Mike           Kitkun
                                                 
Extremor             eoncommander

                          Decrease LRF damage bonus to medium armor?

                                  Yay-         Deceiver_0(125%)  Ovi_187              Howdidudothat
                                                
Sobric                   eoncommander

                                  Nay-         N3rull                    Cykur                 Warlord Mike
                                                
Kitkun                   Extremor

                          Increase LRF resource cost?:

                                  Yay-         Extremor

                                  Nay-         Deceiver_0            Pirate-Jack          Howdidudothat
                                                 mbaron888            DesConnor         lifekatana
                                                
Pbhead                 Eadtaes              Dargoon999
                                                 Raging Amish        Ovi_187              Sobric
                                                
Warlord Mike         Kitkun                 eoncommander

         
    No Fix Needed-                Soasertsus              dresda

REPULSE:


Many have said repulse needs a fix. Personally I agree.


            Nerf Guardians-

                        Increase AM cost?:

                                    Yay-     Deceiver_0               Raging Amish         crashmatusow
                                                Ascension                 Pirate - Jack           Volt_cruelerz
                                                Tohron                     Darvin 3                 Top vasari
                                                mbaron888               Proletari                -Ue_carbon
                                                Major  Stress            Mindseye                Azrak_Navarion
                                                lbgsloan                   Gugabalog              Soasertsus
                                                Howdidudothat          JuleTron                 DesConnor
                                                lifekatana                -aceca-                  
Derek06
                                                Cykur                      Ovi_187                  Sobric
                                               
Warlord Mike            SivCorp                  Kitkun
                                               
Extremor                  eoncommander   
                                              
                                    Nay-    dresda

                        Increase cooldown rate?

                                    Yay-      Raging Amish            Deceiver_0             Howdidudothat
                                               
Kitkun                       Extremor               eoncommander

                                    Nay-      Ovi_187                  Juletron                   Sobric
                                                 Cykur

                        Decrease AOE?:

                                    Yay-     Gugabalog                 -Ue_carbon            DesConnor
                                              
eoncommander

                    
                Nay-     Pirate - Jack             Major  Stress         crashmatusow
                                               Mindseye                 Soasertsus              Howdidudothat
                                               dresda                     lifekatana             
Pbhead
                                              
Derek06                  Raging Amish         Ovi_187
                                              
Sobric                     Warlord Mike          Kitkun
                                              
Extremor    

            
            Increase resource cost?:

                                    Yay-      Ascension                Volt_cruelerz           Sobric
                                               
Extremor          

                     
               Nay-      Pirate - Jack            Major  Stress           Soasertsus
                                                 Mindseye                 Gugabalog            Howdidudothat
                                                 dresda                    DesConnor             lifekatana
                                                
Pbhead                   Derek06                 Raging Amish
                                               
Ovi_187                   Warlord Mike           Kitkun 
                                               
eoncommander 

             
            Cause damage to shields?:

                                    Yay-      EadTaes                  Volt_cruelerz        dresda

                        
            Nay-      Major  Stress           Mindseye             Soasertsus
                                                Gugabalog              Howdidudothat      DesConnor
                                                lifekatana              
Pbhead                Derek06
                                                Raging Amish         Ovi_187                Sobric
                                                Warlord Mike         Kitkun                    Extremor
                                               
eoncommander 
 
      
       Buff Counters-

                        Increase LF ability range?:

                                    Yay-     Gugabalog                TheRezonator         Volt_cruelerz
                                               
Derek06                   Raging Amish         Sobric
                                               
SivCorp                    Kitkun                   Extremor
                                               
eoncommander          

                      
              Nay-     Pirate - Jack             Major  Stress          Soasertsus
                                               Mindseye                  DesConnor            lifekatana
                                              
Pbhead                     Ovi_187


          
              No affect to Cap Ships?:

                                    Yay-     Pirate - Jack             Major  Stress         Volt_cruelerz
                                               DesConnor               Cykur                  
Warlord Mike
                                              
SivCorp                    Kitkun                  Extremor
                                               eoncommander

                                    Nay-    Mindseye                  Gugabalog              Soasertsus   
                                              lifekatana                 
Pbhead                  Derek06
                                             
Raging Amish            Ovi_187                  Sobric

        
                 Increase Distortion Field (targeting) range?:

                                    Yay-     Deceiver_0               Soasertsus              Sobric
                                              
Kitkun                      eoncommander

                   
                 Nay-     lifekatana                crashmatusow          Pbhead
                                               Raging Amish           Ovi_187                  Extremor
     


            No Fix Needed-

MISSILE BARRAGE:

This has been a heated issue for several months. In the most recent patch, the devs made the graphic unique (red missile exhaust?) and extended the duration while reducing dps. Was this enough?


            Nerf Missile Barrage-

                        Decrease total damage?:

                                    Yay-      Extremor

                                    Nay-      mbaron888             Gugabalog             TheRezonator
                                                 Volt_cruelerz          -Ue_carbon           Howdidudothat
                                                 DesConnor            
Derek06                Raging Amish
                                                
Ovi_187                 Sobric                   Warlord Mike 

               
         Increase AM cost?

                                    Yay-      Ascension               Ovi_187

                         
           Nay-      mbaron888             Gugabalog            TheRezonator
                                                 Volt_cruelerz           -Ue_carbon           Howdidudothat
                                                 DesConnor             
Derek06              Raging Amish
                                                 Sobric                     Warlord Mike       Extremor
                                      
              
          Decrease AOE?

                                    Yay-      Tohron                     mbaron888           Howdidudothat
                                                 JuleTron                  DesConnor           
Sobric

                    
                Nay-      Gugabalog                TheRezonator       Volt_cruelerz
                                                 -Ue_carbon              
Derek06               Raging Amish 
                                               
Ovi_187                    Warlord Mike         Extremor                          

        
    Buff Counters-

                        Increase range on ability interrupts?:

                                    Yay-     Tohron                   TheRezonator          Raging Amish
                                               Ovi_187                  Sobric                     Extremor

                     
               Nay-     Gugabalog              Volt_cruelerz            -Ue_carbon
                                                Howdidudothat        DesConnor

           
              LF abilities can target caps?:

                                    Yay-      Gugabalog             TheRezonator       Sobric
                                                Warlord Mike

                       
             Nay-      Volt_cruelerz         -Ue_carbon            Howdidudothat
                                                DesConnor             N3rull                  
Derek06
                                               
Raging Amish         Ovi_187               Extremor

               
        Graphic/Audio Improvement?:
 
                                    Yay-     Eadtaes                   Deceiver_0            Volt_cruelerz
                                               Gugabalog               TheRezonator        -Ue_carbon
                                               Howdidudothat          N3rull                   lifekatana
                                              
Derek06                   Cykur                   Raging Amish
                                              
Ovi_187                   Sobric                   Warlord Mike
                                               SivCorp                   Kitkun                   Extremor
                                               eoncommander

                                     Nay-    DesConnor

            No Fix Needed-             Deceiver_0                EadTaes             Azrak_Navarion
                                              Major  Stress             Top vasari          Soasertsus
                                              ReadyMan                 lifekatana
         SivCorp
                                              
Kitkun                      eoncommander       


CARRIERS:

Extensively nerfed in the previous 2 patches, carriers have lost their place as a hard counter to long ranged frigates, as flak frigates can now destroy fighters much faster than they are built, and long ranged frigates can now hunt the carriers themselves down.


            Buff Carriers-

                        Decrease build penalty?:

                                    Yay-     Deceiver_0                Ascension            crashmatusow
                                               Pirate - Jack              mbaron888          Volt_cruelerz
                                               lbgsloan                    Gugabalog           Top vasari
                                               Soasertsus                Howdidudothat      JuleTron
                                               N3rull                        lifekatana           
Derek06
                                              
Cykur                       Ovi_187                Sobric
                                               Warlord Mike             SivCorp                Kitkun
                                              
eoncommander 

                                    Nay-     DesConnor                Raging Amish       Extremor

                       
Increase fighter HP?:

                                    Yay-    Ascension                  Mindseye              Azrak_Navarion
                                              Gugabalog                 Howdidudothat     
Derek06
                                              Extremor

                     
               Nay-    Pirate - Jack             mbaron888             Volt_cruelerz
                                              Soasertsus                DesConnor             lifekatana
                                             
Raging Amish            Ovi_187                 Sobric
                                              Warlord Mike            SivCorp                  Kitkun 

           
             Reduce movement penalty?:

                                    Yay-     Tohron                    Soasertsus              Raging Amish
                                               mbaron888              Gugabalog              Howdidudothat
                                               JuleTron                  ReadyMan               DesConnor
                                              
Derek06                  Sobric                     SivCorp
                                               Extremor            

                                    Nay-     Pirate - Jack            crashmatusow         lifekatana
                                               
Cykur                     Deceiver_0             Ovi_187
                                              
Kitkun 

         
   Nerf Counters-

                        Reduce Flak rate of fire?:

                                   Yay-         EadTaes                Warlord Mike        eoncommander

                  
                 Nay-         Mindseye               Gugabalog           Volt_cruelerz
                                                  Soasertsus             Howdidudothat     DesConnor
                                                  lifekatana              
Raging Amish      Ovi_187
                                                 
Sobric                    Kitkun                  Extremor


            No Fix Needed-                 Major  Stress         -Ue_carbon            Pbhead

SCOUTS:

With the recent nerf to carriers, scouts have come to the forefront as a decent anti-lrf ship, and with their new found popularity some changes have been suggested.


            Nerf Scouts-

                        Reduce damage buff against light armor?:

                                    Yay-      Volt_cruelerz            Ovi_187

                          
          Nay-      Deceiver_0               Ascension             Soasertsus
                                                Gugabalog                Howdidudothat     
Derek06
                                               
Raging Amish           Sobric                   Warlord Mike 
                                               
Kitkun                     Extremor

                        Increase scout supply requirement?:

                                    Yay-

                                    Nay-      Ascension                Pirate - Jack         Volt_cruelerz
                                                Gugabalog               TheRezonator       Soasertsus
                                                 Howdidudothat        
Derek06              Raging Amish
                                                
Ovi_187                  Sobric                  Warlord Mike 
                                               
Kitkun                      Extremor
 

                        Increase resource cost?:

                                    Yay-

                                    Nay-      Ascension               Pirate - Jack           Volt_cruelerz
                                                Gugabalog              TheRezonator         Soasertsus
                                                 Howdidudothat       
Derek06                 Raging Amish 
                                                
Ovi_187                 Sobric                     Warlord Mike 
                                               
Kitkun                     Extremor
                                
      
      Buff Vasari Scouts-

                        Increase Hp/Shields?:

                                    Yay-     Deceiver_0              Raging Amish         Volt_cruelerz
                                                Ascension               Pirate - Jack             Soasertsus
                                                Mindseye                TheRezonator           Howdidudothat
                                               
Derek06                 Sobric                      Warlord Mike
                                               
SivCorp                  Kitkun                      Dargoon999
                                                Extremor

                   
                  Nay-   Gugabalog               Ovi_187

                 
       Increase damage?:

                                    Yay-      Ascension              Raging Amish           Volt_cruelerz
                                                Gugabalog             TheRezonator           Soasertsus
                                                Howdidudothat       
Derek06                  Cykur(+.5dps)
                                                Ovi_187                 Sobric                      Warlord Mike
                                               
SivCorp                  Kitkun                      Dargoon999
                                               
                                    Nay-      Extremor


            No Fix Needed-              EadTaes                 mbaron888            JuleTron
                                               Major  Stress          -Ue_carbon              ReadyMan
                                               DesConnor              lifekatana             
Pbhead
                                              
eoncommander

ILLUMINATORS:

The relative strength of illuminators has been under debate for some time, and many fixes have been proposed, here are a few, let me know if you’ve got others. I've done my own research, and have posted my findings.


            Nerf Illuminators-

                        Increase resource cost?:
 
                                    Yay-      Ascension               Volt_cruelerz           Ovi_187
                                                Pirate - Jack           EadTaes                 Top vasari
                                                lbgsloan                 Gugabalog              Azrak_Navarion
                                                Soasertsus              Howdidudothat       
Derek06
                                                Extremor

                         
            Nay-     Major  Stress          -Ue_carbon              lifekatana
                                               
Raging Amish         Sobric                     Warlord Mike
                                                
Kitkun                  eoncommander
                                               

         
               Adjust damage division between beams?:

                                    Yay-    Deceiver_0(33%)    mbaron888               -Ue_carbon
                                              Gugabalog             DesConnor                N3rull
                                               Ascension            
Derek06                   Raging Amish(33%)
                                               Ovi_187               Sobric                       Warlord Mike
                                              
eoncommander 

                                    Nay-    Pirate - Jack          Major  Stress             Soasertsus
                                              Howdidudothat       lifekatana                 
Kitkun
                                             
Extremor            

                        Decrease/adjust the HP/Shields?:

                                   Yay-      Pirate - Jack (hp only)        EadTaes          TheRezonator
                                               Ascension              Gugabalog                  -Ue_carbon
                                               Soasertsus             Howdidudothat            DesConnor
                                               -aceca-                 
Derek06                      Cykur
                                               Raging Amish(Hp&Armor)  Ovi_187            Sobric 
                                              
Warlord Mike           SivCorp                     Kitkun
                                              
Extremor(450/500)  eoncommander

                        
           Nay-      Major  Stress        Volt_cruelerz                Soasertsus
                                               lifekatana           


                        Increase supply requirement?:

                                  Yay-        DesConnor            Derek06               Kitkun 

                
                  Nay-        Pirate - Jack          Major  Stress         Volt_cruelerz
                                                Gugabalog             Soasertsus            Howdidudothat
                                                lifekatana             
Raging Amish        Ovi_187   
                                               
Sobric                    Warlord Mike         Extremor 
                                               
eoncommander        
 
                        Decrease Damage?:
 
                                  Yay-        EadTaes                Ascension               Soasertsus
                                                Major  Stress        Gugabalog                ReadyMan
                                                DesConnor(Caps only)  N3rull                lifekatana
                                               
Ovi_187                Extremor          

                      
            Nay-        Volt_cruelerz        -Ue_carbon            Howdidudothat
                                               
Derek06              Raging Amish         Sobric
                                               
Warlord Mike        Kitkun                    eoncommander

                             
                  

            No Fix Needed-             mbaron888           Mindseye               dresda
                                             
Pbhead

More to come-

1,280,520 views 566 replies
Reply #176 Top

The thing about comparing Orkulus to the Ogrov is utility.  An Orkulus can attack enemy fleets and after killing the enemy starbase remains a potent defensive fortification around the planet.  An Ogrov is largely useless in a straight fleet battle and consumes copious amounts of command points.  They're better than siege frigates (not nearly as fragile, thankfully) but just as much of a dead weight to your fleet overall.

Vasari IMO is actually the best race for taking down starbases.  This is because phase missiles (both on bombers and assailants) are absolutely phenomenal, and nanos absolutely slaughter starbases. 

 

I think it would be great to hear some of the arguements and counter arguements you guys are throwing around, to help keep us from banging our heads against a wall, as I'm sure you guys have thought of things we haven't.

It would also potentially give us the chance to add poll entries to respond to some of the fixes the devs may be considering.

 

 

Once again, I reiterate that siege frigates should be added to the poll.  A unit in absolute disrepair.  Possible things to vote on (based on ideas that were discussed in an earlier thread on this subject):

  • increase health
  • increase anti-frigate damage
  • decrease resource cost
  • decrease supply cost
  • lower experience given on death
  • increase tech level
Reply #177 Top

Deceiver - to the left of every post is the avatar and the name of the poster.
Above the name it says "Reply #xxx", indicating which replay it is, but this is also a link. If you click it, it will send you directly to the post it is attached to.
Click it and then copy-paste the address line into your link query window as you write your post (or right-click the "Reply #xxx" and click "copy link").

Ah, didn't even know that was a link, thanks.

An amount of Ogrovs worth 60% of the Orky's cost will annihilate it.

I disagree, Ogrovs have to sit right outside the farthest range of the Orkulus to hit it, and within seconds can come under fire.

Consider this. 15 Ogrovs versus a Transcencia or Argonev with full hp and weapons will take it down without any losses. 15 Ogrovs against an Orkulus with full hp and weapons are likely not to destroy it, even with a large supporting fleet. And even if they did destroy it, heavy losses will be taken.

And against Adjudicators its no contest.

I'm not suggesting making Ogrovs and Adjudicators super strong, and not sugesting no losses should be taken, just saying they need a little leg up in this kind of situation. Since they can't attack anything but structures, they should get a little more protection from them. Plus a decent group of fighters can still bring both types of vessel down no problem. Vasari SBs should fear these units if unsupported by SC, forcing diversification. A Vasari player may then consider upgrading the bases hangers to defend itself (which I hardly ever see anyone do)

Siege frigates are coming up next..

 

Reply #178 Top

EDITED - I rewrote the post because it didn't have much order to it.

Quoting Deceiver_0, reply 2
Consider this. 15 Ogrovs versus a Transcencia or Argonev with full hp and weapons will take it down without any losses
Wrong. Transcencia will meteor wipe the Ogrovs.

Quoting Deceiver_0, reply 2
15 Ogrovs against an Orkulus with full hp and weapons are likely not to destroy it, even with a large supporting fleet. And even if they did destroy it, heavy losses will be taken.
edit2. so you're putting a fully defense+assault developed orkulus. Do you understand that this is 7/8 upgrades done? This is:
1] almost 20000 credits flushed into a floating brick, which
2] has only one extra slot for upgrades. If the last slot isn't enforced loyalty, then you can bomb the planet and ignore the starbase (it won't catch you). If it is enforced loyalty, than this starbase is totally useless beyond its pew pew range. It doesn't have merchant bays, colony pods, debris vortex, frontal shields, won't make a phase gate or build any strike craft (hint).

Count how many ogrovs you can send at that brick for 15k credits. Or how many bomber squadrons as advent. Seriously, if a Vasari fields such a thing, he has paid dearly for it.

You have to understand that Starbases are not all equal. They have different purposes and therefore are different in their battle capability.

Transcencia is a culture hub, powerful strikecraft factory and a deadly opponent in battle with its disorientation and meteors.
Its purpose is very Adventish - we're takin' this place over (culture + aux. gov. equivalent) and you're not kicking us out again (meteors, disorient, massive strikecraft production)

Argonev is a different thing. It is a defensive and support structure, capable of producing and supporting large fleets. It is not meant to fight, it is meant to support.
It yields a ton of trade income (Colony pods on orkies are crap compared to this).
It builds cruisers and frigates very fast
It regerates AM and hull of nearby ships
It makes you pay a high price for retreating or bypassing this floating lamp (improved jump degradation)

The Orkulus is the ONLY starbase that is meant to fight and to fight only.
It doesn't give a lot of money (Colony pods are lul)
It doesn't support the surrounding fleet at all
It doesn't affect culture
It doesn't build anything (a few strikecraft squadrons for the race which has the smallest squadrons out there)
            It         just        floats       and         kills        shit       .
The only thing that it can do above flying and killing is phase gating. A little bonus in very late game.

Seriously, when one starbase is unique in being build solely to kill stuff, it deserves to do it better than other starbases.

Quoting Deceiver_0, reply 2
And against Adjudicators its no contest.
Advent don't need starfish. They have three bomber squadrons in a carrier, 7 bombers each. It does the job pretty well.

Orkies DO fear ogrovs.
But one idea is good - orkies should do a little less damage to particularly anti-structure ships. That'd be a good idea.

Reply #179 Top

But one idea is good - orkies should do a little less damage to particularly anti-structure ships. That'd be a good idea.

the only problem with that is as far as i know ogrovs have light armour. which is the same as lrfs. It wouldnt hurt for SBs to do less dmg to anti structure ships but their armor would have to be changed.

Reply #180 Top

my friend vs a fully upg Sb you get what like.... 20+ ogrovs? its not to say you would murder me or vice versa but thats a fairly even match up. Advent starfish ARE NOT YOUR SB KILLERS they are more tactical destroyers. Vasari fills the role nicely. it is COMPLETELY fair that i have to wait 2x the time to deploy in an enemy gravity well WITH upgrades just to get ONE fully functional UNUPGRADED star base. if you cant kill it by then then it isnt the star base. its you.

shoot man. @ about 50 percent of my deployment time you can plop down your own and STILL catch me before i hit 100.

Reply #181 Top

CARRIER CLASS CAPITAL SHIPS

Buff Carrier Caps-

Increase Initial Armor?

 

Increase Squadron Capacity? Y

Make SC buffs AOE? Y

 

Increase additional drones(Adept Drone Anima)? Y

 

Re-work Scramble Bombers? Y

 

No Fix Needed-

REPULSE:

Nerf Guardians-

Increase AM cost?: Y

Decrease AOE?: N

 

Increase resource cost?: N

Cause damage to shields?: N

Buff Counters-

Increase LF ability range?: Y

No affect to Cap Ships?: N

 

Increase Distortion Field activation range?:

 

No Fix Needed-

MISSILE BARRAGE:

Nerf Missile Barrage-

Decrease total damage?: N

 

Increase AM cost? N

 

Decrease AOE? N

 

Buff Counters-

Increase range on ability interrupts?:

 

LF abilities can target caps?: N

 

Graphic Improvement?: Y

 

 

No Fix Needed-

CARRIERS:

Buff Carriers-

Decrease build penalty?: Y

 

Increase fighter HP?: Y

 

Reduce movement penalty?: Y

 

Nerf Counters-

Reduce Flak rate of fire?: N

 

No Fix Needed-

SCOUTS:

 

Nerf Scouts-

Reduce damage buff against light armor?: N

 

Increase scout supply requirement?: N

Increase resource cost?: N

 

Buff Vasari Scouts-

Increase Hp/Shields?: Y

 

Increase damage?: Y

 

No Fix Needed-

ILLUMINATORS:

Nerf Illuminators-

Increase resource cost?: Y

 

Adjust damage division between beams?: Y

 

Decrease/adjust the HP/Shields?: Y

Increase supply requirement?: Y

 

Decrease Damage?: N

 

No Fix Needed

-----------------------------------------------------------------------

My idea to fix repulse is to take away AoE and instead make each gaurdian only capable of pushing ONE ship at a time.

Reply #182 Top

Well, that would be too bad... Perhaps making it directional so it only goes in one general direction rather than everywhere because what you suggested would not help the cap killing caused by them...

Reply #183 Top

N3rull, I didn't say anything about any of the starbases having more than just Hp and Weapons. Didn't say anything about Meteors, or frontal shields, or final protocol. Just Hp and Weapons. My assesment was correct for the most part but I did foget 1 thing, against a Transcencia minimal losses to the Ogrovs will be taken, as the starbase begins with 2 squadrons, but nothing near the amount lost to an Orkulus.

Despite that, before answering please read the following.

Orkies DO fear ogrovs.
But one idea is good - orkies should do a little less damage to particularly anti-structure ships. That'd be a good idea.

THATS WHAT IM SAYING! and only what I've been saying the whole time. So why all the ranting (from both of us)? I know and love the Orkulus, and have defended its abilities on many occasions.

Maybe you thought I wanted to nerf the Orkulus damage against everything. No I dont. Only against assault ships (ogrovs and adjudicators).

Ogs and Adjs should keep their light armor so that strikecraft can kill them with ease, or maybe change it to very heavy so that bombers can do the trick (which sounds about right).

THE FOLLOWING IS NOT AN ARGUEMENT: simply a stating of facts about the balance of The Orkulus to Ogrovs and Adjudicators. I'm not stating this to make any seem more powerful, just stating facts many involved with debating these issues have not realized-

Orkulus requires lots of resources to become battle ready, but only requires an initial investment of supply (that you get back upon construction)

Ogrovs and Adjudicators require less resources to be effective, but cost a good chunk of SUPPLY. The amount of resources lost to players having to increase their Max supply to build significant amounts of these units its greater than the cost to Vasari for their Sbs (eventually). TEC and Advent get their own benefits for having to pay this price. Its Balance.

So it doesn't make any sense to use relative numbers when debating the topic of Assault weapons, as its impossible to quantify the differences of resource cost.

-I only wish that SBs did less damage to the ogrov and adjudicator.

Thats all I'll say about SBs.

-----------------------------------

My idea to fix repulse is to take away AoE and instead make each gaurdian only capable of pushing ONE ship at a time.

I can't support this idea, as it will put repulse in many peoples (f* spending the money on that ability) category, where the Overseers Jump Degradation and the Domina Subjugator now reside. The point is to make things more useful while keeping them balanced, not make them not worth the trouble. Guardians need a nerf to balance them, but what you suggest I feel strongly is an overstep, and I think most will agree. Nothing personal Derek, but ideas have to first pass my concept of 'reasonable', which I feel is already pretty loose here. I have held true to all suggestions, however, that if a number of people agree to a suggestion (even if I don't), it will be put up for a vote.

 

Reply #184 Top

Deceiver, you said two things that I disagreed with:

1] That orky does Assaulting very well
2] That Ogrovs and starfish are junk against Orky

and I answered

Ad 1] No, it doesn't do assaulting very well. In fact, whenever you need an assault weapon you're better off with Vulkoras spam than an Orky. Orky deploys long (even with assault delpoyment) and you have to sink a lot of resources in it AND it applies only to that one gravwell, unlike all other assault weapons. TEC and Advent (and, hell, even Vasari with Assailant spam and phase missile upgrades) can assault gravwells faster and more effectively without resorting to this orky cannon rush tactic.
Conclusion - no. Orky doesn't do assaulting very well. For majority of the time it is vulnerable, slow, money-sinking and gives a lot of room for the enemy to react. It pays off with the fact that once you take over the gravwell, you hold a firm grip of it with an already deployed starbase. But that doesn't pay off during the assault, but after it.

Ad 2] No. Ogrovs are not junk. Ogrovs ARE dangerous. Yes the starbase can shoot them, but they're still very potent.
Starfish don't help much, I agree. But Advent don't need them anyway ImO.

Oh and by the way 2], it occured to me Orkies should not, in fact, have a damage nerf against ogrovs.
If they do, ogrovs (assault cruisers) will be an easy counter to the infant Orkies deployed on assault. You won't be able to keep that 3k HP starbase alive against 5 ogrovs that a TEC can build in 3 minutes.

Reply #185 Top

Talking about Ogrovs and Starfish against the Vasari starbase is kinda pointless.  I just got out of a starbase heavy game, and everyone was spamming bombers.  There were a few starfish floating around from early on, but otherwise there were only two things killing starbases: bombers and my evacuator (nanos can solo a starbase if it doesn't have more than one defense upgrade).  In practice, everyone deals with starbases with bombers.

Reply #186 Top

Well that is as much a valid point as it is an indicator of something going awry.
As in - assault cruisers are obsolete.

Would you mind uploading and PMing me a link to that replay?
I'm curious ;p

Reply #187 Top

You won't be able to keep that 3k HP starbase alive against 5 ogrovs that a TEC can build in 3 minutes.

You will if you can upgrade your hangars or have some carriers on hand, but thats beside the point.

Ogrovs ARE a counter to infant Orkuli. If you don't protect the little thing it'll get chewed up before it matures, but that goes both ways, Ogrovs and Adjudicators will get chewed up without protection too.

All assault cruisers/ assault bases are weak to their counters without a supporting fleet. Not arguing that point. What I am arguing is that Ogs and Adjs ONLY attack structures, thats it, they dont get the benefit of frontal shielding or debris vortex (yes im aware those are quite expensive,) or being able to attack everything (Not saying the 'Orkie' shouldnt have these abilities either). The Orkulus gets protection from starbases in the form of its upgrades. When one pays for Ogs and Adjs, you're paying for their dmg bonus against structures and their range, but against Vasari you don't get half of it (as thier range becomes quite menial) and currently, I have to throw a bunch of units in the way of an Orkulus to take advantage of the Ogrovs range against it. So why not include a little protection to help balance their effectiveness against ALL races? Simply put that if given a little more protection against starbases, all one would have to do is upgrade hangars, or have carriers to deal with them (since thats what you're supposed to do to fight those ships off anyway right?, I mean thats why they gave them light armor). Not a big deal in my book.

I don't know. The entrenchment units are SUPER difficult to compare and contrast because theyre SO different. Combining a unit and its counter into one unit is tricky business (particularly when trying to counter itself), which is probably why theres so much bad air around it, and is most of the reason I haven't put them up as a topic yet. The truth is we're probably both right and both wrong, and our opinions of each unit are just different. If I do end up putting them up as topics it will be tough because the whole balancing system of Entrenchments' units isn't based solely on numbers and figures like most of the original units are.

I do respect your fervor, and I'll take your arguements into consideration when I do start including those topics.

Reply #188 Top

As in - assault cruisers are obsolete.

Not at all, but their primary role isn't to destroy Vasari starbases (though they can clean up TEC and Advent ones quite nicely).  Rather, it's to clean up enemy worlds of structures.  I primarily use them to get rid of repair bays, hangers, and logistical structures quickly before the enemy fleet can react, or so my fleet can move on to the next gravity well while they clean up.  They're wonderful and functional units, essentially siege frigates for destroying structures (except unlike siege frigates they're tough enough to get the job done and survive to fight another day).

Would you mind uploading and PMing me a link to that replay?

The game was kinda anti-climatic.  The first half of the game was just me staying at 0% upkeep, feeding my allies and offensively starbasing enemy worlds.  By the time the big carrier fleets and upgraded starbases came into play the game was already a forgone conclusion.  Their Vasari player had lost all but one world to my offensive starbasing, and his last world was brought down shortly afterwards by culture.  Their Advent player was slowly losing on the far side of the solar system to our Advent player. 

There were some major battles, but no heavily upgraded starbase was ever actually destroyed.  Lots of them went down before they could get more than one or two upgrades up, but the enemy didn't have the forces to take down one of our fully established starbases and we controlled the chokes at the end so we didn't need to attack their heavily defended planets, we could cripple them by attacking the defenseless ones.  They surrendered before we had to crack their last strongholds.

The point I was trying to make is simply that when it comes down to breaking starbases, the unit of choice across the board was the bomber.  I wasn't saying it was a particularly interesting game.

 

You will if you can upgrade your hangars or have some carriers on hand, but thats beside the point.

If the Ogrovs have flak support, then they'd still prevail.  As I've said, Ogrovs are tough enough to get the job done under fire, unlike siege frigates, which is why they work.

 

Reply #189 Top

edit - never mind.

Reply #190 Top

edit - never mind.

*wonders if n3rull realized the same thing*

Reply #191 Top

*doesn't think so*

Reply #192 Top

Deceiver, you did a great job gathering all that info to help improve game balance, so kudos to you. k1

But what about the lonely siege frigates? :( They never get any love. Please bring some love to the Siege frigates. :smitten: I dont even remember what they look like! :S

Drop the supply points from 14 to 10

and/or

increase the bombing damage vs. planets.

and/or

increase the weapon range vs. planets

 

And while we're at it, why not make the TEC Heavy Fallout upgrade autocast so we could actually turn it off if need be.

No other ship in this game require more love then the "dreaded" siege frigates.

Reply #193 Top

siege is fine. their not combat units. the supply is negligible of course but either way. the only thing i could stand to see is a decrease in supply. but thats it. 

Reply #194 Top

And while we're at it, why not make the TEC Heavy Fallout upgrade autocast so we could actually turn it off if need be.

There's a good one!  Totally in agreement!

the supply is negligible of course but either way

14 supply is NEGLIGIBLE?  Let's not forget their cost!  These things take a huge chunk out of your fighting force.

I also don't think you appreciate just how weak they are in combat.  I had starbased an enemy world (Vasari) and three assailants come along.  They killed both my siege frigates before my starbase could kill them.  Three friggen assailants, do you get how damn fragile these things are?  If a couple of fighter squadrons enter the well they're dead.  These things are SO DAMN FRAGILE, and at their cost that's inexcusable.  They cost about as much as an Ogrov, they fulfill a very similar role to the Ogrov, they should be as tough as an Ogrov.

Reply #195 Top

While we're at starbases, I'd suggest Orky gets a slight boost versus structures.

Yeah yeah, I know what you're gonna say. You want to buff that OP mofo octopus?? 
But seriously now, I've had an orky pounding on a Transcencia. Transcencia was 3 Def 2 assault and so was my orky, but the Advent SB was supported by tactical structures. After 10 minutes of my Orky pounding on it, the Transcencia had lost... 1500 shields and 260 HP. Needless to say I had 10 overseers constantly patching up my orky.

If we thow in the fact that
- Vasari bombers are sux*,
- Vasari don't have any dedicated anti-structure cruiser**
- that you can only have one Orky in a gravwell that will never leave it like cruisers
I strongly believe Orky should get increasing damage bonuses against structures as it is upgraded.
For example
Assault upgrade 1 - as it is
Assault upgrade 2 - additional + 20% damage against structures
Assault upgrade 3 - another +20% damage against structures

If some people think it unbalanced for the Orky to shoot at assault cruisers and thus negate their effectiveness in their eyes, I think that a fully assault upgraded Orkulus deserves to have a greater anti-structure potential than two Starfish in a hard shell.

* - there are 3 per squadron, 2 squadrons per carrier. All fighters in this game are more numerous and advent really fouls up Vasari bombers with 3 squads/carrier , 9 fighters/squadron and massively greater reconstruction rate. Being a bit tougher doesn't help when you're outnumbered 4 to 1.
** - which doesn't mean that I want one.

Reply #196 Top

Thanks for the Karma Dargoon

Siege Frigates ARE UP!

Reply #197 Top

Siege Frigates

nay
yay(very heavy)
yay
YAY(down to ~6)
nay
yay
nay
yay
yay
nay

Reply #198 Top

 

 

      Buff Siege Frigates

                        Increase Hp/shields/armor?: Yay
                           
                        Change armor type (currently light)?: Yay (heavy/very heavy)

                        Decrease Resource cost?: Nay

                        Decrease Supply Cost?: Nay

                        Increase Bombardment damage?: Yay

                        Make TEC Heavy Fallout Active (currently passive)?: Yay

                        Reduce Heavy Fallout effect time (currently 6 minutes)?: Nay

                        Reduce Xp value (currently 65xp)?: Nay
                                           
                        Apply fixes to siege militia?: Yay
                       
                        Apply fixes to siege pirates?: Nay

 

Reply #199 Top

 

Siege Frigs:

  • increase shields/hp/armour:  yay (don't care which)
  • change armour type: nay
  • decrease resource cost:  yay
  • decrease command cost:  yay
  • increase bombard damage:  nay
  • make TEC heavy fallout active: yay
  • reduce heavy vallout duration: yay
  • reduce experience value: yay (~40)
  • apply fixes to militia: yay (why wouldn't this apply?)
  • apply fixes to sieging pirates: yay

 

@deceiver & soasertus

I'm perplexed why you want to see them in very heavy armour.  This would mean they would be countered by bombers and only bombers.  I think it's important that they be countered by either the scout or the light frigate.  We have to remember that siege frigates are a tier 1 unit for most factions; it's trivial to make them the first unit you unlock and have a couple of them en-route to the enemy homeworld before the opponent has had a chance to scout you.  This is why I think it's important that either scouts or light frigates form a counter to siege frigates; these two units can easily outrun a siege frigate and provided they have the right damage for its armour type they will bring it down if it doesn't have backup.  I think that's important to keeping them balanced.

@n3rull

Vasari bombers are sux*

Vasari bombers are IMO the strongest in the game.  You're greatly undervaluing the fact that they deal both higher damage and have higher health than other bombers.  As well, Vasari is the only faction in the game that has an ability to heal strike craft.  This complements quite well with having the toughest strike craft to begin.  You also have an extra armour upgrade level that the other factions don't that applies to strike craft.  The real reason Vasari have the strongest bombers, however, is phase missiles.  A 30% chance to pierce maxed out mitigation is approximately equivalent to a 45% damage buff.  Combined with the 20% damage buff they get at the end of their upgrade line, this is about a 75% damage bonus from ugprades overall.  This leaves the paltry 30% upgrades that the other factions get in the dust.

Vasari bombers are the worst for attacking targets that have no shields (regular structures, in other words), because there are no shields to bypass and therefor phase missiles are no advantage.  They still do the job just fine, though.

Vasari don't have any dedicated anti-structure cruiser

I don't think they need one.  I rarely use the Ogrov and Starfish anyways, and when I do it's usually for clean-up duty.  If you gave the Orkulus an upgrade to make it deal more damage to structures, I'd personally never pay for it.  I'd rather just take the slow-but-steady route and save my money (and upgrade slots) for more important things.

 

Reply #200 Top

I'm perplexed why you want to see them in very heavy armour. This would mean they would be countered by bombers and only bombers. I think it's important that they be countered by either the scout or the light frigate. We have to remember that siege frigates are a tier 1 unit for most factions; it's trivial to make them the first unit you unlock and have a couple of them en-route to the enemy homeworld before the opponent has had a chance to scout you. This is why I think it's important that either scouts or light frigates form a counter to siege frigates; these two units can easily outrun a siege frigate and provided they have the right damage for its armour type they will bring it down if it doesn't have backup. I think that's important to keeping them balanced.

True, I didnt think of that. That could cause the new tactic to be siege sppam instead of Illums.