|
[UI/Diplomacy] No way to auto-pay current trade balance
|
4 |
Legendary Heroes |
|
|
[Graphics/Cloth Map] City names have poor contrast
|
0 |
Legendary Heroes |
|
|
[Gameplay] Impossible to assign outpost resources to a specific city?
|
0 |
Legendary Heroes |
|
|
[Bug/Achievements] 'Won' game by retiring
|
1 |
Legendary Heroes |
|
|
[Bug/Savegames] Reloading save removes empire tree
|
0 |
Legendary Heroes |
|
|
[UI/Request] Custom hotkeys?
|
0 |
Legendary Heroes |
|
|
[Bug?/UI] Cannot set unit exit point from cities
|
0 |
Legendary Heroes |
|
|
[UI] Cannot modify city build order past 5 items
|
0 |
Legendary Heroes |
|
|
[Balance/Heroes] Ditch the Imbue mechanic
|
25 |
Fallen Enchantress |
|
|
Faction identity
|
2 |
Fallen Enchantress |
|
|
[Suggestion/Tac combat] Skirmisher trait to bypass zoc
|
0 |
Fallen Enchantress |
|
|
[Suggestion/Gameplay] Add a Scout to new game starts
|
0 |
Fallen Enchantress |
|
|
Auto-resolve is ignoring your spellcost reduction
|
1 |
Fallen Enchantress |
|
|
Not really a bug, but this made me laugh (world gen)
|
7 |
Fallen Enchantress |
|
|
[UI/Tactical Combat] *PLEASE* add an option to disable camera snap in battle
|
0 |
Fallen Enchantress |
|
|
[UI/Cities] Add Food to main city display or Growth tooltip
|
1 |
Fallen Enchantress |
|
|
[UI Suggestion/Diplomacy] Auto-equalize Gildar when offering a treaty
|
0 |
Fallen Enchantress |
|
|
More Hero insanity in .76 - Killed Vetrar at level 11
|
1 |
Fallen Enchantress |
|
|
[UI Issue] Can't see Spell Mastery when leveling
|
1 |
Fallen Enchantress |
|
|
[Balance/Units] More diverse unit speeds
|
3 |
Fallen Enchantress |
|
|
[Balance/Items] Low level heroes dropping powerful items
|
0 |
Fallen Enchantress |
|
|
[Balance/Combat] Add a 'First Strike' trait
|
13 |
Fallen Enchantress |
|
|
Devs - can we get debug mode commands?
|
0 |
Fallen Enchantress |
|
|
[Developer Feedback] Extensive overview of Elemental - Part 1: User Interface
|
101 |
War of Magic |
|
|
City Level Up Screen locks your view, prevents viewing city stats
|
11 |
War of Magic |
|
|
Just finished another game on Hard/6 AI 1.06
|
28 |
War of Magic |
|
|
Caravan roads - too difficult to see on the Cloth Map
|
2 |
War of Magic |
|
|
Resource spawning bugged in 1.06?
|
20 |
War of Magic |
|
|
And again... victory vs 6 AI, Ridiculous/Ridiculous difficulty
|
13 |
War of Magic |
|
|
Deleted ships, impossible to continue campaign?
|
1 |
War of Magic |
|
|
I just won a game without building a city
|
6 |
War of Magic |
|
|
Ravening Monster Hordes - too many, too fast? +negative AI impacts
|
27 |
War of Magic |
|
|
Dragons are cool but... (graphical weirdness with unit stacks)
|
0 |
War of Magic |
|
|
Regenerating Mana: Dynasties, Essence, and You
|
4 |
War of Magic |
|
|
*Important* Notes about AI and Game Difficulty
|
18 |
War of Magic |
|
|
'Missing' - Elemental Tactical Combat issues
|
4 |
War of Magic |
|
|
Equipping infinite rings = ...
|
8 |
War of Magic |
|
|
What's with the point cost on Sovereign creation items?
|
10 |
War of Magic |
|
|
ESC key closes menus, ESC key does not open the options menu
|
0 |
War of Magic |
|
|
Game is too easy even on Ridiculous/Ridiculous difficulty
|
4 |
War of Magic |
|
|
AI can't handle Summoner rushing?
|
7 |
War of Magic |
|
|
[Feature Request] Advent Resource Focus UI
|
2 |
Sins of a Solar Empire |
|