That may be true, but I never saw starts like this in 1.05, and I played a lot of games
I think something that may be influencing it is the proximity of AI players - I noticed that in the games that I seem to be getting 'mega starts', there are several AI players nearby. It's almost like it's generating 'extra' resources for each player, and because the players are so geographically close to one another, you wind up with an absurd resource density.
Are there any debug commands? It would be easy to confirm this with a map reveal (or at least, a faster map reveal than equipping 20 +1 los rings
)