I've been wondering about this for awhile. If you make a synthetic race, is there any reason not to take hits on Fertile and Farmers trait? Two negatives in fertile gives -30% growth, and two negatives in Farmers gives -30% food. But if you are synthetic, you don't use food or grow in the normal way, so it seems to me like an easy way to get an extra 4 trait points for free if these negatives don't apply to Synthetics. Am I understanding this right? And if so, why not have some traits become greyed out to prevent people from gaming extra points for Synthetics?
Here's a picture of the traits in question with blue lines showing them.
http://imgur.com/a/ep64L