It would be really nice if you could have a setting for Surveying.
It should be fairly easily, you load the different types of anomalies at run time and build a checklist window. Then when ships survey the scout for the ones that are checked and ignore the others.
Nothing is worse than having multiple surveyor's (one with weapons and ones without) and have them go up against Ship graveyard (without weapons)...
Or maybe yet a better solution would be when you bring up the popup for engage (ship graveyard) you show the survey ship stats and the number of ships protecting it so we can get a better idea before we commit. (note this is the popup before the battle popup).