Are you guys interested in hearing about things that don't make sense with the default unit designs, or are they intentionally flawed to tone down the AI (Since players can make better versions)?
- For instance, the Horsemen don't have Greaves, even though it would not affect their encumbrance.
- The Defenders (Goes by different names, but same design: 1H Blunt + wooden shield and leather armor) upgrade their weapon as new weapons become available, but don't upgrade their shield or armor. If they stay that way (to avoid using metal I imagine), then they have no need for the Strength trait. The same goes for the Unfalling Legion of Krax.
- Warriors have 83 encumbrance. Removing the Leather Vambraces would change their encumbrance level from Heavy to Medium.
- The Leather Vambraces show through the warcoat the Disciple wears. Switching to Leather Boots instead would fix the problem. Although, if the Disciple is intended to be Pariden's version of the Warrior (using the Sindarian Staff) then a full suit of leather might be the way to go.
- Magnar should use slaves for their Scout unit.
- Mage isn't showing up at all. I think that's a known issue though.
Anyway, post if this is information you're interested in and I'll endeavor to reach more high tier designs.