I had forgotten how much I enjoy these things.
It's great to get out and talk to "my kind". That is, hard core gamers. Today I got to talk about now just Fallen Enchantress and Sins of a Solar Empire but the transition from 32-bit gaming to 64-bit, mobile gaming, DirectX 11, and the impact HTML 5 is going to have on game development.
Sins of a Solar Empire always demos well since it's got spectacular effects in it. Fallen Enchantress gained some new spells recently that show well. I can't wait to see what the team does with the new particle effect system with light sourcing and bit strips.