Brad & Derek - round 2:
- 1.53GB @ 51%
- 1.71GB @ 57%
- 1.76GB @ 58%
- 1.78GB @ 59%
- 1.83GB @ 60%
- 1.83GB @ 61%
- 1.88GB @ 62%
- 1.93GB @ 64%
- 1.98GB @ 66%
- 2.10GB @ 69%
- 2.08GB @ 69%
- 2.15GB @ 71%
- 2.15GB @ 71%
- CRASH
So over 13 successful loads, memory usage went up a net 620MB across 13 saves = an average of 47.69MB per reload not clearing from memory. % of memory used went up 20% over the same 13 loads which is 1.53% average per reload. Round 1 was 20% over 15 successful reloads which is 1.33% average increase. Things look pretty consistent.
As someone who exits the game per reload I can see where I don't have a consistent oom problem. However, it certainly looks like each reload gobbles up around 50MB of memory, never gives it back, thus making a crash inevitable.
Now back to the AI...
[Edit] As a side note the game is still running at main menu. I tried to load the game to see what happens it immediately gives the oom error, tells me my save is not compatible with the game version, and goes right back to the main menu. This should be easily duplicated on your end. Vista shows 2.06GB memory usage @ 68%.
Also note the save is still fine. I can quit the game, reload, and load the save game just fine.