Yeah it's kind lame. You don't know when a post was originally created.
Star Ranger
litary and government facilites (upgrades) Strategic (general blanket bombing - killing population in additon to the above)
For the record - I'm against sliders. TO me it trivializes the complexities of government and gives you nothing.
To the Dev team - Will one be able to see the defenses in on a planet before invasion - example - If someone has troops, or orbital platofrms can we see them from orbit or nearby ? This also goes for minefields as well.
the visibility of enemy ships increases. I think this would be a better, more logical addition to the game.
Hey dev team - can you put a date for the original post - that way we can tell when a post is new as opposed to those which move to the top when someone replies to them - Thanks.
Looks good - Like the icons and highlighted areas!
mo - a ship can still go outside the radius and go into combat - but it will be like a one shot wonder - 1 series of attacks and then its rating is diminished.)
And maybe they could have the planet buster like the vorlons or star wars...
some sense out of it.
Not to flame- but I don't think thats a good idea for Galciv 2. This is a game about civilizatios - not personalities.
ote on the pre-determined decision.
I think we need variety in Missles - from proximity missles to point defense to contact missles.
Take the idea to the next level with having options for sections of difficult. example - You could have the fog of war turned on - but have space sharks turned off- and have the AI groth at "normal".
Dear dev team - I hope galciv 2 will be a new game besides looking similar . One of the thigns i hope to see is that different alien races will operate differntly with different types of government. For example - humans as they approach a democracy from a imperium, would get economic benefis as well as a happiness boost. And to contrast - the drengin, would would thrive under an imperium, would fall to pieces under a democracy or republic. So
One thing I think the insects could have is to have all their planets have the same morale. Since they all share the same mind - all happy togehter!
e spacestations.
Hey Frogboy - Can we have greater variations in Custom Races - For example - in GC - you can only choose 10 point of abilities. I'd like to see where you can "unbalance" the game by choosing a greater number of abilities - like maybe 20 or even 30 points! Just something for fun!
Are there fighters and Carriers in the game?
Nice stuff.... Please tell me there will be Planetary defenses. *fingers crossed*