GrimFear

GrimFear

Joined Member # 3037564
8 Posts 14 Replies 762 Reputation

[quote who="soase-maelstrom" reply="542" id="2833367"]Hi GrimFear, My first thoughts are graphics card and RAM Check to see if you have the latest drivers ... as you noticed this adds a lot of content and as such pushes RAM requires close to or over 2GB. Along similar lines, try dropping the Graphics setting to default i.e Effect menu * Planet : Detail - Highest * Ship : Detail - Highest, Extras - High, Bump - Low * Building : Detail

1,681 Replies 4,217,639 Views

Hi, I have just started playing this great mod. I have noticed that sometimes when a ship is made it is just a green shape, if i reload that ship is fine but the next produced is just the shape. Not all the ships, but all ship types are effected and I have not seen a patten to it.

1,681 Replies 4,217,639 Views

Mainly the use/placement and attacking of SB. This game is so long that I dont have time to commit 2-3 + hours in one sitting playing, so online is out for me.

223 Replies 559,550 Views

[quote]There are essentially three major problems with the AI that makes it no challenge and even unfun currently: Doesn't know how to kill a starbase; once I have a suitably powerful choke point up, it's impregnable and the AI is never going to beat it. It will never bypass it, either. This sucks all the challenge out of the game. Doesn't know how to counter bomber swarms or missile barrage; you need capital ships to do this, but the AI picks its capital ships and abili

33 Replies 26,664 Views

[quote] I'm not sure why there are soo many posters bashing them[/quote] Im not bashing them, I love them, its just that the AI (hard or unfair) dosent know how to take'm down. I dont know about anybody else but when I attack a fully upgraded SB I bring in 40-50 bombers. I notice that even when the AI uses anti structure ships they move in too close and the SB destroys them. And with the new way u have to set up the longest trade lane, u have to sometime

17 Replies 35,603 Views

[quote who="Ryat" reply="1" id="2404212"]why, its such a big gravwell [/quote] only becaue the AI doesnt know how to destroy them. If the AI is fixed so that it can deal with SB then no problem.

17 Replies 35,603 Views

[quote who="Beric01" reply="35" id="2401171"]So are there going to be significant AI improvements in Diplomacy? If there were, then I wouldn't even care about the rest of the expansion. I really want good AI. [/quote] I feel the diplomacy addon will fail if it does not as this addon seems to be aimed for those who play against the AI.

52 Replies 119,260 Views

Yes I love building multi SB's in the suns grav well, but the AI has a hard time taking out 1 SB let alone 2, and once u have 3 or 4 it can't do anything. 3 nearly fully upgrades TEC SB's destroyed the combined forces of 2 Advent allied AI's last game. (inc dozen of cap's and stacks of their long rang missile ships). I actually panicked an

17 Replies 35,603 Views

[quote who="Whiskey144" reply="21" id="2396692"]these AI improvements I think are a must- Make AI use Capital Ultimate Abilities Make AI Build Superweapons Make AI make intelligent economic decisions, attempt to thwart your economic growth, and deal diplomatically efficiently. I would think the last one is the hardest. [/quote] I would also add to the list - make the AI use 40-50 bombers when attacking a fully upgraded SB

52 Replies 119,260 Views

Could someone pls tell me where the screenshots for entenchment are saved for xp. I looked for the file that sins used C:\Documents and Settings\username\Application Data\Ironclad Games\Sins of a Solar Empire\Screenshots, but can not find "ironclad games" file, even though I have show hidden files option on. Never mind I found it

4 Replies 17,428 Views

I would have thought that the AI needs to be coded so if it attacks a fully upgraded starbase it brings along 50 bombers. Newly built ones can be attacked with a small fleet

16 Replies 30,436 Views

I pop in every now and again just to see whats happening, and have just noticed the new balance patch coming soon. Does anyone know if the AI will be getting some love? Or is it just multi player they are consentrating on? I just find that The AI does not know how to attack SB.

16 Replies 30,436 Views

[quote who="JSW_Ballz" reply="20" id="2252162"] Quoting GrimFear, reply 19 is the AI vs attacking starbases getting a tweek? Especially when u have 2 or more in a sun I have seen the AI throw lv 7 cap ships in small numbers agaist the starbases. - they die Looking to the OP: Fixed a bug in the AI that caused too few anti-structure ships to be built when preparing to attack enemy starbases. I'm guessing t

128 Replies 396,681 Views

The TEC starbase has the above option which repairs and replaces the antimatter of friendlies. Does anyone know if it will repair a starbase next to it (ie in the sun u can set up 2-4 star base next to each other)

9 Replies 25,776 Views

[quote]if so then you could check the program control on the left side of the zonealarm window, then click on the programs tab at the top of the window and scroll down the list till you see the sins exe and then leftclick on the second questionmark from the left and click on the tick(allow) and repeat for the entrenchment exe close zonealarm control centre and test again[/quote] Thought I would try this just in caes - no go. It's not a big problem as I can shut down ZA before playing,

7 Replies 4,875 Views

Harpo, I use zonealarm security suit. I dont play on line, besides It is at start up that it crashes. As for checking the programs tab- I will do that when I'm home. Quick question though, does sins always access the internet on start up?

7 Replies 4,875 Views