[quote who="kyogre12" reply="6" id="2689474"] Agreed completely. Something needs to be done about the pathetically low HP. It's ok in the early game, but late game it makes things much more difficult (and not in a good way).[/quote] I got a Dragon once. I seem to remember it had 100 HP. Point being there are high hp units that you can get
Thrawn2787
[quote who="Annatar11" reply="1" id="2689417"] Meanwhile… The tactical team has been working on some of the cheese that slipped through (bows and spells being over-powered). I had one of my AI players train archers and it quickly walked over all the other AI players without a problem which demonstrated a real problem with how bows and spells were working. The beta community confirmed the problem as well and so that was something that got zapped today. The problem
I don't know if this is a bug or if's being fixed but one of my guys had .7 moves in a tactical battle, so he couldn't move or attack (I ended up losing that battle )
I thought it was funny http://kotaku.com/5567961/sins-of-a-solar-empire-studio-produces-free-vuvuzela+buster Though they got the headline wrong, stardock only published Sins. Oh well Everyone hates them Vuvuzelas! <param name="allowFullScreen" value="true"
Doln some late night postin there Brad? Thank god for no more strong monsters near me, that seemed to happen alot
It's on youtube fyi
Anyways, I decided to record some game play of beta 2 (and my beta 1 videos were pretty popular too, the first part as hover 12000 views now). Anyway, here's the first two parts along with the Beta 2 intro. Show this to your friends who haven't preordered yet!!!! <param
[img]http://i119.photobucket.com/albums/o145/thrawn2787/willu.jpg?t=1276306433[/img] Will I what? [e digicons]o_O[/e]
Well I guess I should ask before the beta comes out (because god knows how many threads there will be on this when it does come out) but what ports do we need to forward to play Elemental online (if any)? For those of you who don't know how to do that: http://portforward.com/
Time to go out there and get Stardock some free publicity... not like I haven't been doing that already [e digicons]:drool:[/e]
More map making on the stardockgames youtube channel <embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/ywubTfZv23U&hl=en_US&fs=1&" allowscriptaccess="always" allowfullsc
For those of you who aren't subscribed on youtube to Draginol, here's a video of Brad (Wardell) playing with the Elemental tile and map editors <embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/5x
Hmm the fact that we can put effects on tiles makes me think... can we make tornadoes (or storms or what have you) that go around the map each turn?
[quote]Wow... seriously? I had no idea... Now I'm quite a bit miffed that PC games have been ham-strung to accommodate consoles [/quote] What consoles lack in RAM and VRAM they really make up for in processing power. The PS3 has 7 cores I believe
[quote]Seriously, if we could have something like that in Elementall....I think that EWoM could be the "perfect" game for a strategy gamer and modders. [/quote] I think Elemental will be modder friendly, but not THAT modder friendly. Besides there is the tile designer [img]https://www.elementalgame.com/images/Screenshots/Elemental_TileEditor_ZoomedHarbor.png[/img]
Did you never play around with Particle forge for Sins? :P
I just hope that this doesn't rush the game to be honest. But if we really are missing as many features as you say Frogboy, then I guess this is A-OK
Is the ETA for this still next month? [e digicons]o_O[/e]
Aw I thought a new thread meant a release [e digicons]:'([/e]
Two weeks? Wow that might be the shortest beta phase in Stardock history
Shame I don't have a facebook... and that I've already preordered :P
Freakin Finally :P
Great idea Frogboy, this way I can seek out he AI and not get stuck in mountain ranges
[quote who="Rishkith" reply="18" id="2574287"]Grapihcs are definitely NOT gameplay IMO and have more to do with content instead. Graphics have nothing to do with a game's actual mechanics.[/quote] Right but Frogboy did say twards " completetion ," which imo includes graphics. But he probably means gameplay [quote]But it should start resembling a game with game mechanics that allow a player to play and eventually win the game.[/quote]
Do graphics count in our "percentage" of game completion? Or are we just talking gameplay features only? And I'd probably play 1Z for awhile before voting, so how long will the poll be open?