Thank you for the great respect you show for your customers! Like I've said before, your stratagy works. I do not normally buy a game unless I like it after I've played it for a while. I bought this one with no questions asked, just because Stardock's name was on it before played it. I have so much respect for you guys! Off topic: Frog
CommanderGizmo
Taking features out of a game is an awful solution though. Making the AI play more like a person is what everyone should have been asking for. I suppose that that is really what I am trying to say. I'm glad not all of us are as poor comunicators as me.
The ship that survived is the enemy's ship. My fleet was totally destroyed. The fleet I am attacking with has 3 identical ships, none of which have been in a battle yet. They could not attack any enemy's ships, though they couldl attack me. Does anyone else have the same game version as me? Perhaps that is due to some corrupt files, and the source of the problem.
The trouble with superweapons is of course that they are only fun for the guy holding the trigger. Of course, that fun is well worth the risk of being on the wrong end of the barrel...
What prevents you from using a huge hull to house both weapons and troops? Nothing like a planetary invasion force that can be lethal in space as well.
I have been trying to attack some Drengin fighters in the first game of the campaign, but my ships won't do it! I try to move onto their fighters, which are in my ally's space, and the game completely ignores the command. I tried moving around first, saving/loading, restarting the game, and using the numpad keys instead of the mouse. This started after the ship survived the rest of its fleet being destroyed (I lost my entire fleet in the fight).
The music volume control does not seem to effect the music playing in the menus. Am I missing something?
So why did I say that this new AI isn't perfect yet? Well, for one the number seems to be guesswork based upon testing. I'd much rather the computer had some type of formula to determine how much a technology is worth depending on how many other players have or don't have it. Perhaps it is, and I have just missed it completely, b
I agree with everyone else. Stardock rocks! I have never seen a company actually improve their game this much after the sale. You guys are a rarity in the industry. Thank you a million times. I normally borrow a game from a freind and, if i'm not bored with it in the first 2 hours, I consider buying it. When I saw stardock made this one, I just bought it right off the shelf without even checking. You guys have really lived up to your reputation
I didn't see this mentioned yet, but I built the Eye of the Universe the other night and I found I had to click on each ship/base/etc to get the sensor range to show for that object. Could have something to do with the game being started before the patch to 1.0X, and this being built after.