i never build it, who needs people creating even more babies per week!
Tototot
imageshack
WHOA, that looks like TRON!
To me this a one of those games that you keep coming back to. I do it all the time to Civ4, and i will be coming back to this too. Change things up a bit, play some FPS or real time strats then come back, change is good once in awhile.
I think you need to change the SPIN CONTROL CENTER to a tech farther out. Even with the low weapon classes the AI wil think your a god, which is the point of the spin control center. I hardly ever see an AI build one till WAY late in the game, which usually does not last that long because i was able to either A) culture victory or B) political victory.
have you tried the largest hull to see if there is a difference? On small and medium hulls they might have the same stats.
'Realistically', what Djohaal said makes a lot of sense. Sure, you can see each other on sensors, but this is at HUGE distance, while both fleets are still (theoretically) light-hours (at the least) apart, either stopped or moving at FTL speeds. Combat obviously occurs once one fleet jumps to regular space near the op
I disagree with this. There should be no adavantage of a suprise attack because they are in space! You can see EVERYTHING around you. Now if you had a tech of Stealth, i can see this happening. For right now i think this is a minor issue that needs some more comments. What do you all think about the attackers advantage?
there is an option somewhere about zooming and symbols.
STOP COMPARING THIS TO MOO2! thank you.
I play with what is given, its my whole idea of strategy and what you start with to work with to beat the others
Losing does not hurt your ratings, it still gives you points. But i have not lost yet moving up to Painful as we speak!
I think the biggest thing for the AI that needs attention are the ships, I ALWAYS have medium ships before they do and clean them out early while i can.
i wish people would stop using moo2 to this game, they are not the same game and this is not a moo2 product.
I have found the first offical earth like planet! You can't live on it! [URL=http://img105.imageshack.us/my.php?image=earthlikeplanet6ex.jpg][IMG]http://img105.imageshack.us/img105/2241/earthlikeplanet6ex.th.jpg[/IMG][/URL] P.S. Join the Tatertot Rebellion, all of us nobodies will take the other empires over for good! Its open invite, so join whenever, no rules, have fun Play whatever you like!
I wonder if for a patch the devs could add in some quicker transports to help the AI out? I would really like to see this as well, at least when they get warp drive they attach 3 onto each transport or something of that nature.
Anyone can join the Tatertot Rebellion, all of us nobodies will take the other empires over for good! Its open invite, so join whenever, no rules, have fun Play whatever you like!
Military Resource needs to be nerfed i would think, i owned two of them, take a guess if i won the game lol. Influence Resource and Influence OVERALL needs to be changed per map size.
It seems a bit silly that even if you've got tons of spare income rolling in you can't divert it to your factories or research centres. You ahve to thinkg about this. You only have soo many research buildigns, and there is a max on what you can research for those buildings. Buiold more Research buildings to use up more of your money.
Relax, Stardock is awsome at fixing stuff. Give them time, they do it as fast as they can and they do it very fast. Stardock service absolutly owns any other gaming companies service. If it is a glitch, they will fix it, stop with these posts.
Economy is the key in this game While it is important, i would hve to disagree. Military Power is key to this game, even a mediocre economy can maintain a massive force, you have the military power-the other civs do what they have to do to stay at peace. If not, take there planets and its an automatic economy upgrade.
in real life 99.999999999% of planets would be useless
If only habitable planet were shown, the AI would gun straight for them, they start with the star tech. While you would be bumping into planetless stars, the AI would colonize everything. Be thankful they are there.
Sorry but if you gave moo2 a 3d overhaul, gave moo an AI, added some planet building que macromanagement which would be available for all planets of type x or with pop x it would still knock the pants off GalCiv 2. 10 years and still the best. Sad really. Wow, you just listed why this game is better!
There is no limit to the number of patches that can be released. If you can make the game better, run smoother, and the AI more realistic then what it already is. PATCH IT EVERYDAY, I WILL DOWNLOAD IT. If it makes the game better in any way or form, it must be worth it.