Trade goods

Just wanted to say that I love it when the Carinoids with only 3 planets produce 3 trade goods in 5 months. Aphrodisiac, Tri-Strontium Steel, and frictionless clothing, after I had invested 10-20 months in each of those, and was only 3-5 months away from getting each.

Gotta love that
[SD-make minors stop building trade goods/wonders]

quiksilverhg
279 views 3 replies
Reply #2 Top
Just wanted to say that I love it when the Carinoids with only 3 planets produce 3 trade goods in 5 months
End of quote


You can do it in 5 months usually also, but you have allocate all you money to production. The problem is, I usually want only one planet to do it and they divide and conqure. :sniff!:
Reply #3 Top
I have found the best way to stop Minor civs and Majors as well from building trade goods is by good old fashion tech whoring. Almost every game I play (difficulty level: challening)I am able to build all the trade goods without any competition because all of the other races are offering me tribute every turn for tech. My experience has shown that if the other races are paying me tribute they do not have funds for research or to build wonders/trade goods.
The downside is they do not have much money for trade either.
The critical factor is making contact with as many of the minor/major races ASAP and start selling.