It's good to know that you're still keeping up with patches for GalCiv, even incremental ones... although I shouldn't be surprised...
Star bases will be free at the easy levels.
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Some scaling might not be bad here either (i.e. cheap-expensive, rather than just free-normal), although I do think that scaling the cost to galaxy size is a lot more important than scaling to difficulty level... unless the AI really isn't paying full price, in which case it makes a lot more sense.
Star bases will start at $150 instead of $200.
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How about drawing the base cost from the Cost entry for starbases in starbase.SHIP? Then you could set it to 150 or whatever you like, and if anybody is really upset by it, they can mod it.
At all levels, your first 3 star bases will be free.
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Again, IMHO something scaled to galaxy size would be better. The idea of using the galaxy radius is good, but the numbers sound a bit high to me... radius/3 might be sufficient (that's still 10 free bases at Gigantic).
There will be some tweaks to the module values.
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This should help too.
Minor races will not be able to make trade goods (they already can't build wonders)
Minor races will not start out with quite as much money.<
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Yay!
We're working through some issues with our backend that are kind of a pain in the butt
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Was this a deliberate pun...?