Changes for 1.19
These are the list of changes that I made myself. Brad may have made changes to the AI as well.
***Bonus module is now part of the base install for Galactic Civilizations***
+Fixed bug where destroying transports took out part of the population
+with it Fixed bug where range was not updated after trading for
+starbases Fixed bug where abilities whose names can't fit on one line
+wrecked alignment of stat lists Fixed bug where ships moving offscreen
+stopped 1 tile away from their rallypoint destination Made it so that
+the invasion movie will play after first invasion (used to always be
+the fleet one) fixed bug where if you have tech victory disabled,
+another race researching final frontier pops up the dialog saying that
+they won't share fixed total routes button crash fixed a bug where
+hitting the launch button with no ships in orbit still brought up
+launch screen fixed bug that let you build as many terror stars as you
+wanted in a turn but doesn't check money fixed bug that lets you build
+as many modules despite UP law restricting the number. fixed some typos
+fixed crash when click on minor race button when there are no minor
+races fixed format error in dialogs where there was a percent in input
+strings fixed the invisible ship bug fixed tech sharing up issue lockup
+New, more robust save game format, now only one file. They SHOULD load 1.13 games, but it's not guaranteed.
+logisitcs: turn your starbase and resource prompts ON to see charge for building starbases
+removed starbase maitenance
+Fixed missing descriptions in Excalibur and XenoPropaganda techs.
+fixed bug where date didn't refresh until clicked on a ship
+fixed bug where buying starbases didn't extend range
+fixed bug where you could set a destination for a starbase from the shiplist
+fixed bug where AI was using the governors to build social projects
+Can't trade for techs if you're the wrong alignment.
+Screen changes, etc due to morality now reflect number value of alignment used for tech requirements, etc
+Fixed bug where new minors/new planet events would pick stars that were off the map
+fixed bug where minor races had wrong logo on trade screen
+Delete button put on load and save game dialogs to delete save games
+Fixed a crash in end turn calculations that happened when an AI player had a morality of zero
+Removed send test before submitting data because it pretty much only increased submission time.
+Debug messages will be printed to debug.err before score is submitted to metaverse. You will be asked for this info if you report scores not submitting.
+Explosion for stars blown up by Terror star
+made trade goods right clickable on trade screen (brings up popup with description)
+Fixed bug where music would die due to missing mp3.
+Fixed bug where repeat improvements due to mods were not consolidated
+fixed bug where scrollbar sometimes didn't show up for textboxes because the number of lines wasn't being counted properly
+ships on Auto-Survey won't go for anomalies targeted by other ships of their own empire.
+fixed embargo button appearing under break alliance button on foreign policy screen