mod request
can some1 make me mod that make basic ship speed +10 for everyship? I mean basic without engines
so if basic movment is 6 make it 16
they are too slow for defend planets in early game
can some1 make me mod that make basic ship speed +10 for everyship? I mean basic without engines
so if basic movment is 6 make it 16
they are too slow for defend planets in early game
The stat you want is MovesCap, and the hull carries it before any engine is fitted. That is the basic movement number you are describing.
It lives in the ship hull stat definitions, ShipHullStatDefs, as one entry per hull: Tiny, Small, Medium, Large, Huge and Cargo. The baseline is the same for every size from Tiny through Huge, with Cargo sitting lower.
Engines feed that same MovesCap stat as a flat bonus, so a bump on the hull stacks on top of whatever drive you fit rather than replacing it. Ten on that basis is a lot.
A mod does not need a copy of the whole file either. Redefine an entry using the same InternalName as the base one and yours overrides it, so six short entries covers every ship in the game.
One thing to know before you build it: hulls are shared, so this speeds up the AI fleets and everything else on the map by exactly as much as it speeds up yours. If early defence is the real problem, that part of it will not change.
+10 is not a lot, with basic speed I feel like ships not move at all, 2-3 turn to get to conquerer planet is too short to defend it, fleet power is not problem, speed is, planet is conquered before I even get there, ships in early game is way too SLOW, they move a bit faster on my terrytories later it help but not a lot
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