Struggling with warfare

I have over 300 hours played now but lately I am really struggling against the Drengin in particular. Their fleets always seem better than mine. And eventually they bring their transports and another game lost. Their fleets seem to have massive hitpoints, they have large hulls way before me. But even their fleets with lots of smaller ships still take mine out. What  research should I be concentrating on?My weapons will depend on what resources I have. If I have plentiful antimatter I build missiles. I don't concentrate on defensive components because I think attack is probably better.I have tried building my own ships or just going default, makes no difference. If anybody can give some advice on how they go about getting good fleets of ships which can take on the ai's it would be appreciated. I am playing the 2.8 optin and the ai is definately a lot stronger now. Been playing on gifted but today went back to normal and still lost!!

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Reply #1 Top

In the older GalCiv2 I used to wait with the development of advanced weapons until the first couple of enemy warships used to fly around and I would know what they were deploying. I would then choose my research accordingly to counter their weapons.

In GalCiv3 so far I found that to be less of a necessity due to early weapon tech being useful longer, but it can still work out in the long run. If one is quick enough grabbing some ressources (not difficult), they shouldn't limit your possibilities anyway.

However - I'm still quite new to GalCiv3, so take that advice with a grain of salt.

 

Reply #2 Top

If you want a break from aggressive neighbors, try the Pragmatic Ideology that gives you 50 turns respite from being attacked.  Timing when to trigger that break can make a lot of difference.

As for gameplay advice, keep trying different things and see what works, what you can leverage.  My trick is advanced research, but it takes a lot of work and is early vulnerable.  That is why I learned to use Pragmatic Ideology in general.

Reply #3 Top

I have tried different ideologies.  One thing I don't quite understand is ship roles/weapon types...one battle I lost when I had large hulls (escorts) the Drengin had lots of small attacker ships with I think support ships and beat me. How important are ship roles and getting weapon types which counter enemy defenses.... Before  2.7 it seemed so easy to defeat enemy fleets as their fleets while often bigger lost to fleets with larger hulls and my fleets basically steam rolled the whole map never fearing an enemy.