you still don´t tackle the imbalance and problems
-map imbalance- still not fixed
-caregiver useless - still not tackled even worse..
-pathfinding
-bad behavoir of substrate units in patricular mauler and savager... - at my frist test seems to be fixed
-athena imbalance- not sure should be more expensive like the mauler
-overmind is useless... not fixed
-harbinger is useless; too less hp (a lot too less) not fixed
-dreadnought armor imbalance not fixed
-dreadnought instant heal have to take out of the game... not fixed
-new dreadnought abillities overdue- still overdue
-replay feature has postponed for months still overdue
- wasd scrolling is just terrible; if you use them, there is no hotkeys anymore.... still not fixed
- eradicator should be a long range anti dreadnought unit, it does almost no damage to dreadnoughts... and to build in the meantime its useless. the player unit you have to raise such a high amount of metal and radioactive to build the techlevel, thus its not worth. -seems to be fixed instead of aoe and radar contact it has armor piercing now
and many more problems and bugs...
instead of fixing anything, the most time you make it even worse
For example:
- to take a away the building attack of the mauler and on the other hand don´t take it the athena. This decision broke the balance for 2 month.
- now again boost the athena, which is less expensive as the mauler. Do nothing with the mauler.
and you need month to fix strange design decisions, thus its just playable for a short time until the next patch breaks the balance again.
Its like dasunding told me on a call. Most of the time, it is more balance before the patch than after.
its always the same...