Ashes of the Singularity: v1.2 change log (not released)

[Not released yet]

 

HIGHLIGHTS

  • Deluxe Campaign: All dialog now voiced, 3 new missions, 2 new cut-scenes, dialogs no longer modal
  • New Units!
  • Hall of Fame
  • Lots of UI improvements
  • Substantial AI improvements

UI

  • Health bars and more informative tool tips for unit within an Army in the Army unit panel
  • Unit panels can be data driven such that new units can be added by modders and hooked into the UI
  • Skirmish map sorting
  • Select air hot key (F2)
  • Add someone as a friend from the MP lobby
  • UI will display boosts/etc on a given region
  • Clear production queue button

NEW UNITS:

  • Substrate Eradicator: Strong long-range Cruiser
  • PHC Athena: Strong, short range Cruiser
 

NEW FEATURES:

  • CPU Benchmark
  • Global Chat
AI:
  • AI late game strategies improved
  • Massive AI updates
  • Choose AI personality in Skirmish

MISC:

  • General performance optimization pass across the entire project
  • Gravity effects applied to units in their own phase 
  • Streaming audio support for campaigns & scenarios
  • Map disk space usage optimized
  • Optimization for better scaling on multi-core CPUs
  • Voice audio now on its own channel
  • Voice volume slider
  • Modeless dialogs
  • Fix netural player colors
  • Tooltip text improved for techs
  • Cosmetic improvements
  • Dawn of the Singularity button update

 

[To be continued...]

72,982 views 10 replies
Reply #1 Top

wow it's a huge update, there are a lot of important improvements. Great to see that!

+1 Loading…
Reply #2 Top

nice patch  :dur:

 

Do we aslo get customizable hotkeys in the future? 

Reply #3 Top

Quoting DasUnding, reply 2

nice patch  :dur:

 

Do we aslo get customizable hotkeys in the future? 

 

In the future. yes. Not in this patch.

Reply #4 Top

You will probably edit the post but maybe prefix building with their faction too for additional clarity.

Also, some teasing screenshots please? (>*-*)> <(*-*<)

Reply #5 Top

Hi its great to see EVER that game is improving :P :P !
But pls Fix Ranked maps.

With simple RULE all starting position have same range to get new nodes (nearest 2-3)


and few stuff (or later) (mostly i see that u are working on it)  :thumbsup:

-Shortcut for pause queuve. including mass stop like 5 factories selected
-Modifing shortcut entirely
-WASD moving camera 

Thx For Reading Grandor 

Reply #6 Top

Really nice looking patch.

  • Optimization for better scaling on multi-core CPUs

It looks pretty good as is, at the top of this page where it looks at the new Broadwell-E CPUs you can see the more cores the better the performance in Ashes already:

http://www.tomshardware.com/reviews/intel-core-i7-broadwell-e-6950x-6900k-6850k-6800k,4587-3.html

I expect that in an actual huge game with tons of units the difference might be greater still. Shame the prices are ridiculous.

Reply #8 Top


Skirmish map sorting
Select air hot key (F2)
Add someone as a friend from the MP lobby

Skirmish map sorting is already in and was in the previous 2 patch notes too (came with first of those). Unless you mean something beyond the current implementation 

F3 already selects air units, though it is a bit buggy as it makes a very loud noise when you press it and then no path lines appear when you direct them. F2 is currently for idling factories I think.

Add someone as a friend from MP lobby is also already in.

Reply #9 Top

Update:

We had to remove observer mode from the 1.2 build as it didn't pass QA.  Will hopefully go into 1.21.  1.2 is due out this week.